See Halo 5: Guardians Ghosts of Meridian Trailer

The incredible Halo sandbox on Xbox One continues to grow with the Ghosts of Meridian Content Release for Halo 5: Guardians. This sweet salvo adds even more cosmetic items to collect, such a weapons, armor, and much more. Plus, turn the tide of battle with powerful new vehicles as you play across two brand new maps. Plus, all-new updates and addition to the fan-favorite Forge mode, allowing the community to be more creative than ever before. Best of all? It’s all free. Grab your fellow Spartans and jump in the fray today!

The Ghosts of Meridian Content Release for Halo 5: Guardians include new maps for Arena and Warzone, all-new vehicle variants, new power weapons and more cosmetic REQs. If Warzone is your multiplayer flavor of choice, party up and drop into Skirmish at Darkstar to take down opposing Spartans and never-before-seen bosses. In Arena, you can engage in furious 4v4 battles and epic objectives on Tyrant, a new small-scale symmetrical map built for Capture the Flag and Assault game modes. Ghosts of Meridian also includes a myriad of adjustments for Forge, as well as bug fixes and tweaks to Multiplayer, Campaign, UI, and more.
New Warzone Map: Skirmish at Darkstar

While the loss of Pinnacle Station dealt a massive blow to Liang-Dortmund’s operations on Meridian, demand for the planet’s vitrified resources has neither slaked nor slowed. Working quickly and quietly to avoid the notice of the Created, regional directors at Liang-Dortmund quickly implemented contingency plans to mitigate the economic impact and reconstitute operations on the frontier planet-moon. Though the company’s local headquarters at Meridian Station was devastated, the remote polar outpost of Darkstar Station survived, its workers and engineers largely unaware of the disaster that unfolded on the other side of the planet and the uncertain future that awaits them under Cortana’s rule. Despite the uncertain astro-political climate, Liang-Dortmund continues an accelerated resource gathering operation while tacit permission exists, transferring one of its largest resource processor ships, additional workers, and human resource specialists to Meridian’s orbit in order to continue work and assess the company’s remaining investments. But anomalies abound beneath the battered surface as ancient machinery buried deep in the planet’s mantle stir to life, and the UNSC makes plans to once again revisit the surface in search of answers, regardless of what forces that intervention may unleash.

New Arena Map: Tyrant

The facility known as Site C by human explorers is one of a handful of intact Forerunner structures remaining in the Zeta Hydronis Secundus system, a grim reminder that even godlike artifice can be undone by the minds and hands of mad tyrants. At the height of Forerunner power these planetoids hosted thriving colonies and seemingly impregnable fortresses, but the war against the Flood saw hard light walls collapse and planetoids shatter under the parasite’s relentless assault, cracks in the Forerunner defenses into which the Gravemind poured billions of combat forms, each walking corpse cackling with mad laughter that drowned out screams and shouts of defiance.