Liminal Games, a small game development studio, showed their open world RPG to hundreds of fans and press members with CryTek at the Game Developers Conference (GDC). Liminal Games described their title, “The Memory of Eldurim,” as Skyrim meets Dark Souls.
“We know it’s an ambitious task for our small team of 3 full-time developers, but we have pushed out a lot of content and we update our game nearly every week,” said Liminal Games’ CEO Bryan Excell.
GDC patrons lined up to try their hand at the new title. “The graphics look amazing and the gameplay feels really great,” said one gamer after experiencing the power of the CRYENGINE through Liminal Games’ creation.
Camera crews, media, and other onlookers watched as Liminal Games presented an open challenge. Anyone who could beat the first boss on their first attempt without getting killed would receive a free copy of the game. Although many participants tried, only one succeeded on Thursday, the busiest day of the GDC Expo.
“We wanted to make our game enough of a challenge that you’d have to work on it, but not so difficult that it is no longer fun. A good boss fight is one where you almost certainly die on your first try, but you can figure it out before it becomes frustrating,” said Brian Cozzens, the team’s lead programmer.
The triumphant gamer was given a free copy of the game and much applause as she completed the challenge.
Liminal Games was also given a chance to present their game and discuss their design philosophies during a presentation at CryTek’s booth. While presenting live gameplay on the displays, each team member took turns on center stage to discuss their individual roles and contributions to the project.