Resistance: Fall Of Man – Review

Platform Reviewed: PS3
Platforms Available: PlayStation 3
Publisher: Sony Computer Entertainment Incorporated
Developer: Insomniac Games
Release Date: November 14, 2006
MSRP: USD $29.99 (Php. 1 385)

Resistance: Fall Of Man was considered to be the best blockbuster first-person shooter of its time. Developed by Insomiac Games, the people behind Ratchet & Clank and Spyro, they took the route into developing their first FPS game and made it exclusive to the PlayStation 3 system last 2006. I just recently bought a PS3, I know it’s a bit late but hey! I’ll go through the PS3 first before jumping into the next-gen consoles this January 2016, specifically the PS4.

First-Person and Third-Person Shooters are my favorite videogame genre but it doesn’t mean I’m going to score a game for its genre, graphics, or gore. I love a shooter game wherein the plot can drive me into playing it; and this is where Resistance: Fall Of Man captured me… or let’s say infected me with the Chimera virus.

resistance fom screenshot 2

The story starts with an American Ranger – Sergeant ranked Nathan Hale and his conquest to help save Europe from the Chimera army. Hale getting infected with the Chimera virus gets the story a bit interesting on how he managed to suppress the conversion longer. But with this virus, he was able to get stronger, faster, and adaptable to situations where a regular solider can’t. The game starts off with a nice classic narrative style in a 3rd-person view perspective, not much CGI or animation featured in the game unlike other shooter titles. The game also gives out brief details of its plot in the beginning already. Similar to Midway’s alien-shooter title, Area 51, the narration is just great.

A classic first-person shooter goodness. The game features handful of weapons to choose from. A Chimeran made Bullseye weapon with a tracker and a modified American Carbine with a grenade launcher. There are weapons for specific situations. Putting aside gun power, Resistance: Fall Of Man’s main shooter element with smart A.I enemies made the game challenging even on Easy mode. It’s not just going to be a walk in the park in York, England if that’s what you’re thinking mate.

resistance fom screenshot 3

Graphically, Resistance: Fall Of Man looks a bit old since the game was released 2006. Compared to current games and hardware improvements, the PS3 has aged and it can’t keep up with the current graphical innovations. However, the good thing about Insomiac Games is that they’re extraordinarily good in story telling which made this game a hit on the PS3 system way back 2006 overlooking its aging graphical details. The game offers up to 720p resolution only. Going for sound effect details, it’s not innovative or it’s not just good even on 5.1 surround sound speakers. Also, the gunfire of the M5A2 Folsom Carbine has similar sound effects with Killzone’s ISA Rifle blasts. A rip-off? Maybe not…

Since this will be my first console review, the controls of the game is smooth for a shooter. Sensitivity is really butter. It’s not really my first FPS experience on a console, it pretty much feels the same thing from the PS2 shooters I’ve played like Darkwatch.

resistance fom screenshot 1

The game is not that long. You can finish the game in about a day and a half without dying. There’s not much of side-missions that can make you busy though. It’s a very straightforward shooter game just like the others which I was expecting a little more of this game with a lot of side quests. It’s a shooter game, what else should we expect?

Overall, Resistance: Fall Of Man is a great game with a compelling story without minding the graphics and is a great kickass shooter title. It lives up with its strong shooter genre gameplay elements. If you’re a graphic enthusiast, then you might be disappointed with the game, but if you do love stories that ends with a hanging moment, then you should try this game out. Insomiac Games delivered another AAA game last 2006 that made their first FPS title to be an epic title for the PS3 system.

This review is based on a retail copy purchased by the author.

Founder, Chief Editor