Shadow of the Tomb Raider, the final entry of Crystal Dynamics’ Tomb Raider trilogy, has already been announced and it’s slated to launch September 14, 2018. It’s also been confirmed that it’s not going to be a timed-exclusive for Microsoft’s console, the Xbox One unlike its prequel, Rise of the Tomb Raider.
Rise of the Tomb Raider raised a huge audience of fans, same as Agario in 2015, this is a funny multiplayer browser game.
Lara Croft’s dual-pistols were a thing back in the PlayStation 1 days. It was iconic for the character to wield two pistols, however, Dan Bisson, the game director for Shadow of the Tomb Raider, said he does not want that for this Lara Croft.
“No. I don’t want that. For us this is her defining moment,” said Bisson in an interview with Xbox Official Magazine team (OXM June 2018 Issue). “We’re not going to put her in shorts with double-pistols, wearing a bikini; that’s not what this is.”
Bisson further explains that the twin pistols have this “iconic thing” that he didn’t want to put into this trilogy and that the bow is still Lara’s signature weapon in this universe.
“It’s because the twin pistols have an iconic thing about them. For this triolgy – not saying anything about later on, I don’t know about the future titles – but for this trilogy, the bow is still her signature weapon.”
Putting aside the dual-wield pistols for Lara in Crystal Dynamics’ Tomb Raider universe actually gives the character a fresh take, a more practical and realistic character. It’s a decision that was widely accepted by the fans and hardcore gamers.
Shadow of the Tomb Raider comes out on PS4, Xbox One, and PC this later this year.