Close Menu
Sirus Gaming
    • News Stories
    • Features
    • Reviews
    • Previews
    • Guide
    • Review Policy
    • Privacy Policy
    • Contact
    What's New in Sirus?

    Capcom Reveals Mega Man Star Force Legacy Collection

    September 12, 2025

    Mario Returns To The Big Screen in The Super Mario Galaxy Movie

    September 12, 2025

    New DLC Content Revealed For Pokémon Legends: Z-A

    September 12, 2025
    Facebook X (Twitter) YouTube
    Sirus Gaming
    Sirus Gaming
    Ghost of Tsushima Jin
    News Stories

    Ghost Of Tsushima Areas Artistically Unique, Distinct

    By Christian PepitoMay 20, 20202 Mins Read
    Share
    Facebook Twitter LinkedIn Pinterest Email

    Ghost of Tsushima gameplay was showcased during the recent State of Play by Sony Interactive Entertainment. While it revealed how protagonist Jin’s movement and playstyles, it also showed beautiful sceneries and downtrodden areas that look completely different from each other as the hero travels from one to another.

    Sucker Punch’s creative director and art director Jason Connell spoke to IGN about how they make every area different than the others.

    Ghost of Tsushima areas are memorable

    Connell revealed that one of the biggest aspects in creating the game’s very wide, open, and engaging space is to make many areas of the island artistically unique. He did not reveal the exact number of unique regions that players could visit, but he did count the number of giant fields that were shown at the previous E3 reveal. He also pointed out the bamboo forest and a swamp-like area.

    We try really hard from an art direction perspective to make [each area] feel distinctly different and try not to muddy things up.

    Connell added that when players visit the area, it will feel memorable due to how unique-looking this place is. He confidently stated that they will remember where it is and can see it everywhere on the island. They will have to come up with other methods in order to remember where these areas are, and as developers it is important for them. They will have to come up with ways in order to not get lost.

    Following the wind helps, but it only gives them a hint on where to go for the next goal. As seen from the gameplay video, they would need to remember stacks of smoke, slight damages to the trees, shrines, abandoned homes, and more.

    Story first, exploration later

    The creative director remained silent when asked if the whole island can be explored from the start. From the looks of it, players might have to focus on Jin’s story first before he can explore the whole world. Players will have to know what he is, and what happened to the island. This is a very important part of the game in order to prepare the players for the next part: open world exploration.

    Ghost of Tsushima is planned for launch on July 17 exclusively on PlayStation 4.

    Interview source: IGN

    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Christian Pepito

    Meet our dedicated gaming news writer, a true aficionado of hardcore JRPGs, PS1 Classics, and the thrill of stealth-action games. He enjoys playing the games he collects, friendly or competitive tabletop card games, and is constantly on the quest for the ultimate ramen experience.

    Related Posts

    Ghost of Tsushima Anime Announced for 2027 Release on Crunchyroll

    January 9, 2025
    Rise of the Ronin vs Ghost of Tsushima - Details & Comparison

    Rise of the Ronin vs Ghost of Tsushima – Comparison

    April 3, 2024

    Ghost of Tsushima Director’s Cut Is Arriving on PC

    March 6, 2024
    Sirus Exclusives
    silent-hill-f-has-multiple-endings-but-you-can-only-get-one-of-them

    Silent Hill f Has Multiple Endings But You Can Only Get One Of Them

    September 12, 2025
    what-does-silent-hill-f-mean

    Silent Hill f: What Does the “f” Really Mean?

    September 12, 2025
    Borderlands 4 cover screenshot showing the new Vault Hunters standing together on Kairos

    Do You Need to Play the Previous Borderlands Games Before Borderlands 4?

    September 12, 2025

    Silksong Is Proof: Be Careful What You Wish For

    September 12, 2025
    About Us
    About Us

    Sirus Gaming is a team of passionate gamers delivering the latest news, reviews, and insights on the gaming industry.

    Find us on OpenCritic, and we're proud to have been a voting jury in The Game Awards since 2022.

    Contact us: [email protected]

    Check Our Reviews
    Borderlands 4 Review Featured Image
    9

    Borderlands 4 – Review

    September 11, 2025
    Shinobi Art of Vengeance Featured Image
    8

    SHINOBI Art of Vengeance – Review

    September 8, 2025
    Car Dealer Simulator Review Featured Image
    7

    Car Dealer Simulator – Review

    September 8, 2025
    Exclusive Content
    silent-hill-f-has-multiple-endings-but-you-can-only-get-one-of-them

    Silent Hill f Has Multiple Endings But You Can Only Get One Of Them

    September 12, 2025
    what-does-silent-hill-f-mean

    Silent Hill f: What Does the “f” Really Mean?

    September 12, 2025
    Borderlands 4 cover screenshot showing the new Vault Hunters standing together on Kairos

    Do You Need to Play the Previous Borderlands Games Before Borderlands 4?

    September 12, 2025
    Facebook X (Twitter) YouTube
    • Privacy Policy
    • Review Policy
    • Contact
    © 2025 Sirus Gaming. Designed by Sirus Media Digital.

    Type above and press Enter to search. Press Esc to cancel.