Infinity Kickstarter Comes to an End, Raises Over $370,000

The Kickstarter reached 7 out 8 initial stretch goals in a day

Publisher Incube8 Games have announced that their Infinity Gameboy Color Kickstarter campaign has ended, and with the backing of 3458 backers, it has raised a whooping $370,823.04!

Having hit 2317% of the funding goal, this has allowed for a total of 20 stretch goals to be unlocked, including enhanced ports for Steam and Nintendo Switch; localization for French, Japanese, Spanish, Italian, and German; and both an in-game and arranged soundtrack piece composed by Yuzo Koshiro.

This ultimately goes to show that the interest in retro gaming is strong; a Gameboy Color game that was cancelled 20 years ago – as it was designed for a console that was seen as outdated – is today able to interest over 3000 backers.

Infinity Features

  • Unique tactical battle system
  • A detailed world with over 50 explorable areas
  • The option to alternate at any time between “Wait” and “Action” battle modes, with 4 different speeds
  • A rich and complex plot that goes above and beyond what you should expect from an 8-bit portable RPG
  • Around 20 hours of gameplay
  • 6 playable characters, each with their own specialties
  • An elaborate script with more than 3,000 lines of dialogue and 20,000 words (Longer than Final Fantasy II, and comparable to Dragon Warrior III)
  • Advanced graphical techniques that make the most of the humble Gameboy Color hardware
  • Ultra-customizable text window color gradient

For more information about Infinity Gameboy Color, check out their socials. And the publisher’s website here.