Apex Legends Season 11 All Weapons Tier List – Ranked From Best to Worst

Apex Legends Best Weapons for Season 11 - Escape

Apex Legends Season 11 Weapons Tier List

Season 11 of Apex Legends is now live, and it brings with it some significant changes to both new and existing weapons. Which weapons are the most effective in Apex Legends Season 11: Escape?

The arsenal of weapons available in Respawn’s Battle Royale continues to grow with each Season, with a total of 28 weapons competing for supremacy in Season 11. There have been a number of balance changes to the Apex Legends loot pool with the arrival of the new season, as there have been in previous seasons. At the start of Season 11, a brand new weapon, the C.A.R. SMG, was introduced to the mix.

Is the addition of the versatile C.A.R. SMG, which can switch between light and heavy ammo at the touch of a button, strong enough to shake up the weapon meta in Apex Legends Escape?

In the sections below, you’ll find our tier list of the best Apex Legends guns for Season 11, as well as detailed stat tables containing information on each weapon’s damage profiles, fire rates, and reload times. You should also become familiar with our tier system, which is as follows:

SS-Tier: Weapons that are included in the Supply Drop, pre-equipped with attachments and hop ups.

S-Tier: Weapon selections that we are confident in, regardless of what your teammates choose.

A- Tier: Top-tier weapons regardless of early, mid, and late picks.

B-Tier: Weapons that are serviceable and can have an impact on a match if they are used correctly, but can be replaced if better weapons are found.

C-Tier: Never main weapons but useful enough to be a secondary.

D-Tier: Only pick them up if you don’t have a choice.

So if you’re looking to gain a thorough understanding of how the various guns compare to one another in light of the most recent changes, you’ve come to the right place.

Apex Legends Best Weapons Tier List

Here’s our compiled ranking of the best guns available in Apex Legends: Escape Season 11, from best to worst:

Tier

Weapons

SS-Tier (Supply Drop)

Alternator, G7 Scout, Kraber .50 Cal, Spitfire

S-Tier

C.A.R. SMG, EVA-8 Auto, Flatline, R-301 Carbine, R-99, Rampage, Triple Take

A-Tier

L-Star, Peacekeeper, Prowler, Volt, Wingman, Sentinel

B-Tier

Bocek Bow, Charge Rifle, Havoc, Hemlok, Mastiff

C-Tier

Devotion, Longbow, RE-45

D-Tier

30-30 Repeater, Mozambique, P2020

Apex Legends Season 11 Best Weapons Tier List

SS-Tier Weapons

Alternator

Alternator

As of Apex Legends Season 10, the Alternator has transitioned from an early-game SMG to a true late-game terror. It can now be found in care packages and, thanks to the return of Disruptor Rounds, it will instantly melt enemies on contact. In the late game, it can even outperform assault rifles when it comes to tearing through enemies.

G7 Scout

G7 Scout

A quick refresher on the Season 11 weapon changes: G7 Scout has been introduced as a replacement for the Triple Take, which has been removed from Supply Drop this season. The Scout enters the Supply Drop with its old friend the Double-Tap Trigger equipped. Damage also increased for the G7 Scout from 34 to 36.

Kraber .50 Cal

Kraber .50 Cal

The Kraber.50-Cal Sniper uses Supply Drop Sniper Ammo. It is a Supply Drop Weapon and cannot be equipped with foreign ammo. It includes 8 backup rounds and a 6x-10x Variable Sniper scope. The Kraber is nerfed to compensate for the chances of getting more on the map in Season 11 but it is still a beast in Apex Legends.

M600 Spitfire

M600 Spitfire

The M600 Spitfire uses Supply Drop Heavy Rounds. It has 245 backup ammo, a Level 4 Barrel Stabilizer, an extended Heavy Mag, and a 2x HCOG Bruiser for sights.

Weapon

Type 

Ammo

Damage

DPS

Mag

Reload

RPM

Alternator

Sub Machine gun

Supply Drop

16

160

27

1.9s

600

G7 Scout

Assault rifle

Supply Drop

36

144

20

2.4s

240

Kraber .50 Cal

Sniper rifle

Supply Drop

145

87

4

3.2s

36

M600 Spitfire

Heavy machine gun

Supply Drop

18

162

55

3.2s

540

S-Tier Weapons

C.A.R. SMG

C.A.R. SMG

In a dangerous situation, you need a dangerous, flexible weapon: the C.A.R. SMG. The Combat Advanced Round submachine gun is fully automatic and accepts either Light or Heavy mags. This hybrid weapon is the best of both worlds for when you’re ready to take a stand and become the island’s most dangerous thing.

EVA-8 Auto

EVA-8 Auto

The Eva-8 Auto’s fire rate has been reduced from 2.1 to 2.0. Although devs reduced the bolt scaling they have done in previous passes, the EVA-8 is still outperforming the shotgun pack.

VK-47 Flatline

VK-47 Flatline

Flatline has been removed from Fully Kitted Rotation.

When it comes to weapons in Apex Legends, you’ll find that the gold weapons are some of the best you’ll find because they come with the best attachments you’ll be able to find for that gun right when you find it. Because of this, you won’t have to waste time running around the map looking for other pieces of equipment that will give you an advantage over your opponents. Seasonal rotations of gold weapons are in effect for Apex Legends Season 11: Escape, and there is a new rotation for this season.

R-301 Carbine

R-301 Carbine

R-301 Carbine is among the weapons added to Fully Kitted Rotation this season.

Fully kitted weapons will not always be present during your Apex Legends matches, but being aware of the options available to you is equally as important. If you’re looking for fully kitted gold weapons on the Apex Legends map, look for them in locations that have high-tier loot, such as the Hot Zone on your particular map.

Because the exact location of the hot zone changes from match to match, you’ll need to adjust your strategy in accordance with its location. However, if you want a chance at potentially acquiring one of these gold weapons for your arsenal, you’ll have to venture out there with your squad and either claim it first or eliminate the team that did so before you.

R-99

R-99

Rampage

Rampage

Rampage has been removed from Fully Kitted Rotation.

Triple Take

Triple Take

Triple Take – now an energy-consuming marksman

  • Charge time from 0.8 -> 1.1 (pre-crate value)
  • Mag increase at all tiers (Base: 18, White: 21, Blue: 24, Purple: 27)
  • Ammo consumed per shot increased to 3
  • Ammo required per shot increased to 3

Weapon

Type

Ammo

Damage

DPS

Mag

Reload

RPM

C.A.R. SMG

Sub Machine gun

Light / Heavy

13

202

20/22/24/27

1.7s

930

EVA-8 Auto

Shotgun

Shotgun

63

126

8

2.75s

120

VK-47 Flatline

Assault rifle

Heavy

19

190

20/25/28/30

2.4s

600

R-301 Carbine

Assault rifle

Light

14

190

18/20/25/28

2.4s

816

R-99

Sub Machine gun

Light

11

198

20/22/24/27

1.8s

1,080

Rampage

Light machine gun

Heavy

28

140

28/32/34/40

2.3s

300

Triple Take

Marksman rifle

Energy

69

90

6/7/8/9

2.6s

78

A-Tier Weapons

L-Star

L-Star

  • Reduced barrel effectiveness at all rarity tiers
  • Significantly reduced projectile collision size
  • Damage reduced from 18 to 17

According to the Devs, the L-STAR has been a formidable opponent the previous season, so this season they are aiming to reduce its projectile size and damage.

Peacekeeper

Peacekeeper

  • Slightly increased pellet size
  • Choke up time reduced from 1.5s to 1.25s
  • Choked up shots remain tight for slightly longer when exiting ADS

Devs nerfed the Peacekeeper when it came out of the crate to make sure it wasn’t the crate monster we all knew. They swung hard this season, and giving the Peacekeeper a Quality of Life (QOL) and usability pass this season.

Prowler

Prowler

Volt

Volt

Wingman

Wingman

Sentinel

Sentinel

Weapon

Type

Ammo

Damage

DPS

Mag

Reload

RPM

L-Star

Light machine gun

Energy

17

170

~23/25/27/29

1.15s

600

Peacekeeper

Shotgun

Shotgun

99

96

5

2.5s

58

Prowler

Sub Machine gun

Heavy

15

171

20/25/30/35

2.0s

685

Volt

Sub Machine gun

Energy

15

180

19/21/23/26

1.6s

720

Wingman

Heavy pistol

Heavy

45

117

6/7/8/9

2.1s

156

Sentinel

Sniper rifle

Sniper

70

40

4/5/6/7

2.5s

37.5

B-Tier Weapons

Bocek Compound Bow

Bocek Compound Bow

Charge Rifle

Charge Rifle

Charge Rifle has been removed from Fully Kitted Rotation.

Havoc

Havoc

Supply drop no longer spawns blue Havoc in Arenas.

Hemlok

Hemlok

Mastiff

Mastiff

Mastiff has been added to Fully Kitted Rotation. Dual Shell hop ups doubles each round loaded into the Mastiff.

Weapon

Type

Ammo

Damage

DPS

Mag

Reload

RPM

Bocek Bow

Sniper

Arrows

60

69

n/a

n/a

69

Charge Rifle

Sniper rifle

Sniper

45

23

8

3.6s

30

Havoc

Assault rifle

Energy

18

198

24/28/32/36

3.2s

672

Hemlok

Assault rifle

Heavy

20

214

18/24/27/30

2.4s

643

Mastiff

Shotgun

Shotgun

88

96.8

6

1.03s

66

C-Tier Weapons

Devotion

Devotion

Supply drop no longer spawns blue Devotion in Arenas.

Longbow

Longbow

Longbow has been added to Fully Kitted Rotation. However, Damage has been reduced from 60 to 55. Devs are reverting a recent Longbow buff. They wanted to give it some love after all the recent Marksman updates, but the Longbow seemed fine.

RE-45

RE-45

Supply drop no longer spawns gold RE-45 in Arenas. And the RE-45 has been removed from Fully Kitted Rotation this season.

Weapon

Type

Ammo

Damage

DPS

Mag

Reload

RPM

Devotion

Light machine gun

Energy

16

240

36/40/44/48

2.8s

900

Longbow

Sniper rifle

Sniper

55

71.5

6/8/10/12

2.66s

78

RE-45

Light pistol

Light

12

150

16/19/22/25

1.5s

750

D-Tier Weapons

30-30 Repeater

30-30 Repeater

30-30 Repeater has been added to Fully Kitted Rotation. Dual Shell hop ups doubles each round loaded into the 30-30 Repeater.

Mozambique

Mozambique

P2020

P2020

Weapon

Type

Ammo

Damage

DPS

Mag

Reload

RPM

30-30 Repeater

Marksman rifle

Heavy

42

98

6/8/10/12

0.6s / bullet

140

Mozambique

Shotgun

Shotgun

45

135

6

2.1s

180

P2020

Light pistol

Light

18

126

14/16/18/21

1.25s

420

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