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    Cory Barlog said that the development of God of War is an “Emotional Meat Grinder”

    By Lexuzze TablanteMay 9, 20171 Min Read
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    Sony Interactive Entertainment’s Santa Monica Studios’ reveal of their latest entry in the God of War series takes Kratos to the Nordic times. Showing a new take in gameplay mechanics and also a son, Santa Monica Studios is clearly taking the 4th installment of God of War in another perspective.

    Cory Barlog, the Creative Director of the franchise, answered a Twitter user who was asking how he’s doing. Cory stated that the development is going pretty well and that it’s also an emotional meatgrinder.

    Its going well. Its a daily emotional meat grinder but i feel very good about what we are doing.

    — golrab of the frost (@corybarlog) May 6, 2017

    Developing games can be taxing and that it also put pressure on developers with a well-established franchise. The amount of work, overtime, and coding to make everything optimize and to give players the experience they need can overwork a developer — even a Creative Director.

    God of War will exclusively release on PS4. The release date is yet to be announced — hopefully this E3?

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    Lexuzze Tablante
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    Started his journey as a video-game blogger in 2015 and launched Sirus Gaming. The passion Lex has for gaming is just beyond the limit. A motivated individual who wants to make sure that the team succeed no matter what.

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