CD Projekt RED story director Marcin Blacha recently revealed in an interview that upcoming video game Cyberpunk 2077 will have a lot of dialogue.
Cyberpunk 2077 has lots of dialogue
According to Blacha in the interview
with INN: Poland, he revealed that the upcoming game will have two thick book
volumes of dialogue. It will also have two volumes of directional comments
Blacha said that the plot is on a much
grander scale than the stories of small human drams presented in their popular
game series The Witcher.
Check out his statements here:
From a creator’s perspective, Cyberpunk 2077 is a story about heroes in opposition to the world, and that world itself is one of the heroes as well.
We avoided neologisms in the dialogue, but we often gave new meanings to known terms. The characters talk about ‘full conversion,’ meaning the exchange of the biological body for the electromechanical body, and when they say ‘optics’ they usually refer to electronic sight implants.
Without going into too much detail, I can reveal that on my list of favorite heroes I have a certain prisoner who wants to achieve his life goal in one day while on release; an artificial intelligence that runs an entire taxi company; and a clever girl who stands behind the counter in an esoteric shop half the time, while also working as a nurse.
The upcoming game will launch on April 16, 2020. It will be released on Xbox One, PlayStation 4, and PC.