Adhoc Studios has officially released a new set of episodes for Dispatch. After playing both episodes, the game’s content has greatly improved and is now more challenging. In this article, viewers will learn to know what I feel about this week’s new update for Dispatch Episodes 3 and 4.

On Episode 3 of the game, things get really heated as tough decision-making will be made, and mostly, it will affect not only the morale of your teammates, but also impact the choices you make in the story further on. At the start of the episode, you probably thought things would get easier, but they’re not. Players must try their best to prove in this episode that their team can become the very best squad for SDN, and that is by dispatching them in missions that suit their skills.
This part of the story is what I like in this game, and the gameplay of dispatching heroes gets more intense. I am starting to get more interested now in how we will be progressing further on, as the missions get tough, and how we can either redeem ourselves as heroes or help these low-life villains transform them into full-time heroes.
There is a bit of romance at the start of the game since Episode 1, but in Episode 4, this part gets more heated. Socializing has never been so hard, and we are currently stuck in the middle. Things get awkward as Robert will be learning to co-exist with his co-workers in an unnatural environment, and I am not comfortable taking part. Frankly speaking, I am loving this part. Why, you ask? Well, the intense drama that I experienced in the 3rd episode has suddenly turned into an episode from Two and A Half Men, and I never expected that romance options in this game have gotten crazier.

The only thing I would say is that whatever choices you make in Episode 3 will greatly impact Episode 4. Truth be told, getting this part was not easy for me to do, as I had to really choose a lot of decisions that needed to benefit my team and for all our future missions.
Both episodes in Dispatch provide hard-hitting decisions, and I respect the choices given to us by Adhoc Studios. After playing the 1st 2 episodes, things are really turning better, and the game has provided us more challenges, especially in the mini-quest part, HACKING. There were parts in the dispatching of heroes, where we had to hack certain equipment, and out of the blue, the puzzles started to get more difficult. I don’t know if it was intended to be really hard or not, but damn, this really pushed me to the limit, and I was glad to partake in these puzzles, as it has given me tons of rewards that really helped my squad get either stronger in earning XPs or gather items to either heal or buff them.

If I were to compare the 1st 2 episodes to episodes 3 and 4 of Dispatch, we are getting more story content, and as I said, things are getting more interesting. The only thing I want to comment on is that there is less interaction now on the cinematics, and I was expecting us to participate in them, especially with the squad members. The only interaction part that we got to part on was in the 1st episode, and afterward, there was none. I am kinda hoping that in the set of episodes that there will be more interactive experiences for me to work and see a little bit of drama in working with your squad members throughout the game.
With that being said, Episodes 3 and 4 of Dispatch are really a step up compared to the 1st 2 episodes. Recommendation for this game is still high on my part, but gamers must play the first 1st two episodes to get a gist of the game’s content. Aside from that, I am truly grateful that this game is reaching peak level comedy, as it shows so much misunderstanding that is equal to that of either Brooklyn Nine-Nine or Two and A Half Men.
This review is based on a PC review code provided by the publisher.






