Far Cry 6 Transitions to Third-Person Perspective in Certain Parts of Combat

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According to game developer Techland, upcoming video game Far Cry 6 will have a third-person perspective.

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Media outlet GameSpot recently got an email response from the developers revealing the reason for the third-person perspective transition. Narrative Director Navid Khavari shared that it was to better highlight Dani as a character, but there are also other reasons like gameplay.

“In cinematics, [third-person] is something the team tried early on, and it felt surprisingly seamless,” Khavari wrote. “It instantly felt like there was more of a connection to Dani’s journey in the world, more of a connection to this epic story in Yara.”

“Players will also be able to see their character customizations in these highly-realized story beats. In Guerrilla Camps, this is also an opportunity for players to be able to see their fully customized character, everything from their backpack to their clothes.”

It was revealed that players will see Dani in third-person view when they visit guerilla camps and this will not be in cinematics alone. They will get to see Dani when he/she speaks to other characters in hubs, just like other games that have this kind of feature.

Khavari explains that this was intended so that players could feel Dani is an actual character within the space they are exploring. When they leave the camp, it also leaves the third-person view and goes back to first person view.

The only other time that it shifts to third-person view is when wearing a Supremo backpack. Khavari states that this is important because they want to let the players see all of the effects of the backpack in action and not just behind a first person view.

Far Cry 6 will launch on October 7 for PlayStation 4, PS5, Xbox One, Xbox Series X/S and PC.

Source: GameSpot