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    Persona 5 Tactica Skill Tree cover
    Guide

    Persona 5 Tactica Skill Tree Guide

    By Dave AcuñaNovember 18, 20235 Mins Read
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    The Skill Tree is a mechanic added into Persona 5 Tactica. Through the skill trees, characters can be modified and upgraded further, and powerful skills can be unlocked.

    Read ahead as we go through the function of the skill trees and how to unlock its upgrades and nodes in Persona 5 Tactica.

    How the Persona 5 Tactica Skill Tree System works

    Each playable character in the game, excluding Toshiro, has their own skill tree that can be upgraded to improve skills, passives, and stats, with each category having their own sub skill tree.

    Activating a node on a skill tree requires certain amounts of Growth Points or GP. When a node is activated, it can be deactivated and the GP spent on it will be refunded. There is no limit to activating and deactivating a node. All nodes can be activated provided that enough GPs have been earned.

    Nodes that are further down the tree are locked if the previous node above it has not been activated. There are some skills, such as the Special or Ultimate Skills, that remain locked until a certain quest has been completed.

    Since Futaba or Oracle is a support character, her skill tree differs from the rest of the other playable characters.

    Elemental Skills

    The first skill tree on the left side has upgrades to a character’s specific elemental moves as well as their unique skill.

    Base Attack

    Attack Boosts

    Support Moves

    Attack Upgrades

    Attack AoE Upgrades

    Ultimate Attack

    Voltage Attacks

    Joker

    The Great Thief

    Eiha

    Despair

    – Boost 20 GP

    – Amp 25 GP

    – Mega Booster 30 GP

    Rakukaja 15 GP

    Marakukaja 25 GP

    Eiga 10 GP

    Eigaon 20 GP

    Maeiha 10 GP

    Maiega 20 GP

    Maeigaon 25 GP

    Scythes of Eternal Darkness 40 GP

    Unlocked in Quest 013

    Phantom Judge

    – + 20 GP

    – ++ 30 GP

    Mona

    Zorro The Masked Bandit

    Garu

    Sweep

    – Boost 20 GP

    – Amp 25 GP

    – Mega Booster 30 GP

    Dia 15 GP

    Diarama 20 GP

    Diarahan 25 GP

    Garula 10 GP

    Garudyne 20 GP

    Magaru 10 GP

    Magarula 20 GP

    Magarudyne 25 GP

    Wheel of Life 35 GP

    Unlocked in Quest 013

    Winds of Time

    – + 20 GP

    – ++ 25 GP

    Panther

    Carmen Dancer of Passion

    Agi

    Burn

    – Boost 20 GP

    – Amp 25 GP

    – Mega Booster 30 GP

    Tarukaja 20 GP

    Matarukaja 30 GP

    Agilao 10 GP

    Agidyne 20 GP

    Maragi 10 GP

    Maragilao 20 GP

    Maragidyne 25 GP

    Hellfire 35 GP

    Unlocked in Quest 014

    Femme Fatale

    – + 15 GP

    – ++ 25 GP

    Skull

    The Great Pirate Kidd

    Zio

    Shock

    – Boost 20 GP

    – Amp 25 GP

    – Mega Booster 30 GP

    Attack Master 15 GP

    Auto-Mataru 25 GP

    Zionga 10 GP

    Ziodyne 20 GP

    Mazio 10 GP

    Mazionga 20 GP

    Maziodyne 25 GP

    Almighty Judgement 40 GP

    Unlocked in Quest 014

    Brigantine Blitzkrieg

    – + 20 GP

    – ++ 25 GP

    Noir

    The Noble Milady

    Psi

    Hypno

    – Boost 20 GP

    – Amp 25 GP

    – Mega Booster 30 GP

    Diamrita 15 GP

    Diaramrita 25 GP

    Psio 10 GP

    Psiodyne 20 GP

    Mapsi 10 GP

    Mapsio 20 GP

    Mapsiodyne 25 GP

    Psycho Impact 35 GP

    Unlocked in Quest 015

    Noble Lady’s Invitation

    – + 20 GP

    – ++ 30 GP

    Fox

    Goemon Elusive Outlaw

    Bufu

    Freeze

    – Boost 20 GP

    – Amp 25 GP

    – Mega Booster 30 GP

    Speed Master 20 GP

    Auto-Masuku 30 GP

    Bufula 10 GP

    Bufudyne 20 GP

    Mabufu 10 GP

    Mabufula 20 GP

    Mabufudyne 25 GP

    Crystal Bloom 40 GP

    Unlocked in Quest 014

    Like a Phantom

    – + 20 GP

    – ++ 25 GP

    Queen

    Johanna High Priestess

    Frei

    Vortex

    – Boost 20 GP

    – Amp 25 GP

    – Mega Booster 30 GP

    Media 20 GP

    Mediarama 30 GP

    Freila 10 GP

    Freidyne 20 GP

    Mafrei 10 GP

    Mafreila 20 GP

    Mafreidyne 25 GP

    Atomic Hollow 35 GP

    Unlocked in Quest 013

    Full Throttle

    – + 20 GP

    – ++ 30 GP

    Erina

    The Rebel Erina

    Partisan

    Forget

    – Boost 20 GP

    – Amp 25 GP

    – Mega Booster 30 GP

    Emergency Support 15 GP

    Emergency Support+ 25 GP

    Great Partisan 10 GP

    Ultimate Partisan 20 GP

    Shining Partisan 10 GP

    Great Shining Partisan 20 GP

    Ultimate Shining Partisan 25 GP

    Covenant of the Spear 40 GP

    Unlocked in Quest 015

    Flag of Freedom

    – Base Mission 8

    – + Mission 22

    – ++

    Passive Skills

    The second skill tree in the middle has upgrades related to a character’s party bonus/synergy, charge boost, and follow-up attack.

    Party Bonus

    These are bonuses that get applied to the rest of the characters in the party once the character has been included in the active party.

    • Trigger Synergy – Increases Ranged Attacks
    • Beat Synergy – Increased Attacks
    • Soul Synergy – Increases Max SP
    • Life Synergy – Increases Max HP

    Charge Boosts

    These are boosts that get activated once a character charges up in a turn.

    • Foresight – Ranged Attack increases by 1 square
    • Phantom Step – Increases Movement by 1 square
    • Lightning Speed – Increases Movement by 2 squares
    • Essence of Sorcery – Increases Attack Skill effect range by 1 square
    • Over Powered – Raises Attack
    • Ferocious Lion – Increases knock back range of melee attacks
    • Spring Storm – Ranged Attack increases by 1 square
    • Clairvoyance – Ranged Attack increases by 2 squares
    • Bullet Break – Knocks down targets hit with Ranged Attacks

    Follow-Up

    Activating the nodes on the Follow-Up branch enables a character to perform a follow-up attack, allowing a maximum of two follow-up triggers per mission.

    Erina’s Follow-Up branch also has Ambush nodes which enables and upgrades her Ambush skill.

    Ultimate Passive

    Ultimate Passives are passives that get triggered once a condition is met, and each character has their own unique one. Though it appears that the Ultimate Passive connects to all three branches, only at least one node above it has to be activated in order to unlock it.

    • Trump Card (Joker) – If HP falls below 50%, recovers some HP and increase damage of the next attack.
    • Lucky Punch (Mona) – Chance to knock down target unit when performing a melee attack.
    • Unstoppable (Panther) – Reduced SP cost of attack skills by half upon getting a One More.
    • Endure (Skull) – When KO’d, automatically revive with 1HP. Usable once per battle.
    • Elegant Teatime (Noir) – When attacking multiple targets, HP and SP restores proportionally to the number of targets.
    • Broad Perspective (Fox) – Chance to knock down target when shooting from high ground.
    • Pedal to the Metal (Queen) – When at max HP, Movement increases by 2 squares.
    • Comandante (Erina) – Increase Movement by 1 square upon getting a One More.

    Party Synergy

    Charge Boosts

    Ultimate Passive

    Joker

    Nocturnal Wings

    Trigger Synergy 0/15/25 GP

    Foresight

    Phantom Step 20 GP

    Trump Card 35 GP

    Mona

    Sword of the Incognito

    Soul Synergy

    0/15/25 GP

    Lightning Speed Essence of Sorcery 20 GP

    Lucky Punch 30 GP

    Panther

    Alluring Beauty

    Soul Synergy

    0/15/25 GP

    Phantom Step

    Over Powered 20 GP

    Unstoppable 30 GP

    Skull

    Skull of Rage

    Life Synergy

    0/15/25 GP

    Ferocious Lion

    Over Powered 20 GP

    Endure 25 GP

    Noir

    An Elegant Revenge

    Beat Synergy

    0/15/25 GP

    Lightning Speed Spring Storm 20 GP

    Elegant Teatime 25 GP

    Fox

    A Pinnacle View

    Trigger Synergy

    0/15/25 GP

    Ferocious Lion Clairvoyance 20 GP

    Broad Perspective 30 GP

    Queen

    Ministry of Wisdom

    Beat Synergy

    0/15/25 GP

    Phantom Step Essence of Sorcery 20 GP

    Pedal to the Metal 20 GP

    Erina

    Leader Fighting Oppression

    Life Synergy

    0/15/25 GP

    Bullet Break Foresight 20 GP

    Comandante 25 GP

    Stat Upgrades

    The third skill tree on the right side has upgrades for the different stats. All characters, except Oracle, have Break & Recovery and Soul Repose with two tiers each, which then go further down to upgrades for different kinds of stats. The selection, order, and GP cost for the lower half upgrades differ for every character; Oracle does not have these kinds of stat upgrades.

    • Stop & Go – Increases Movement by 1 square after dashing.
    • Ironclad Guard – Further reduces damage when in Cover.
    • Hawkeye – Increase Ranged Attack by 1 square.
    • Daredevil – Increases knockback distance by 2 squares.
    • God-Like Speed – Increase movement by 1 square.
    • Magical Mastery – Increases Skill range by 1 square.
    • Indestructible – Greatly reduces damage when in Cover.

    Tier 1

    Tier 2

    Tier 3

    Joker

    Stop & Go 10 GP

    Ironclad Guard 10 GP

    Hawkeye 25 GP

    Daredevil 20 GP

    God-Like Speed 35 GP

    Mona

    God-Like Speed 20 GP

    Ironclad Guard 10 GP

    Hawkeye 20 GP

    Stop & Go 20 GP

    Magical Mastery 25 GP

    Panther

    Magical Mastery 10 GP

    Ironclad Guard 10 GP

    Hawkeye 20 GP

    Stop & Go 20 GP

    God-Like Speed 35 GP

    Skull

    Ironclad Guard 10 GP

    God-Like Speed 20 GP

    Stop & Go 20 GP

    Daredevil 20 GP

    Indestructible 25 GP

    Noir

    Hawkeye 15 GP

    Ironclad Guard 10 GP

    Stop & Go 20 GP

    Magical Mastery 25 GP

    God-Like Speed 25 GP

    Fox

    Stop & Go 15 GP

    Magical Mastery 10 GP

    Hawkeye 20 GP

    Daredevil 20 GP

    God-Like Speed 35 GP

    Queen

    Daredevil 10 GP

    Ironclad Guard 10 GP

    God-Like Speed 30 GP

    Stop & Go 20 GP

    Magical Mastery 20 GP

    Erina

    Ironclad Guard 10 GP

    Stop & Go 10 GP

    Magical Mastery 20 GP

    Daredevil 20 GP

    God-Like Speed 25 GP

    Oracle Skill Trees

    Oracle’s skill trees are mostly upgrades to her global support moves which either recover HP or restore SP and raise Voltage.

    Secret Scripture of Healing

    • Moral Support – Chance of recovering HP of all allies during battle.
    • Moral Boost – Increases the amount of HP recovered. Costs 70 GP.
    • Moral Boost+ – Further increases the amount of HP recovered. Costs 100 GP.

    Hidden Book of Witchcraft

    • Active Support – Chance of restoring SP of all allies. Slightly raises Voltage. Costs 50 GP.
    • Active Boost – Increases restored SP and raises Voltage. Costs 80 GP.
    • Active Boost+ – Further increases restored SP and raises Voltage. Costs 100 GP.

    Necronomicon The Grimoire

    • Final Guard – Nullifies a fatal attack for an ally and fully recovers HP. Only usable once. Costs 120 GP.
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    Dave Acuña

    Dave, a seasoned author at Sirus Gaming since 2015, consistently delivers top-notch content that has made him a household name. His expertise lies in crafting comprehensive gaming walkthroughs that transform complex games into accessible adventures. Dave finds solace in passive gaming experiences. Generally detests playing horror games and even FPS games just because he hates the idea of being sneaked at from the sides.

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