“The genre is quite dependent on being able to ‘take mental notes’; remembering and visualizing things like blocked paths, or situations that need tools or powers that you don’t have,” said Senior Game Designer Rémi Boutin.
“We know that can be a barrier for some players, so to assist with this the Eye of the Wanderer feature allows you to take a screenshot and pin it to the map as a visual reminder.”
Boutin stated that other games from the genre are not always known for their accessibility, but the development team wanted to ensure the game was enjoyable for everyone.
“We identified exploration as a key part of this,” said Boutin. “Ensuring players can feel the thrill of free exploration without the frustration of feeling lost was a strong area of focus for us from the very start of development.”
It was also revealed that there is an optional guided mode. This will highlight blocked and available paths with icons.
Game has Challenging Combat
Prince of Persia: The Lost Crown has challenging combat, allowing players to experience the satisfaction of overcoming dangerous enemies. Boutin said, “But we know that people are varied and that challenging means different things to different people. So, we are providing both difficulty presets and a range of individual parameters, so that more people can experience a challenge that fits their capabilities.”
Prince of Persia: The Lost Crown launches on January 18, 2024 for PC, PS4, PS5, Nintendo Switch, Xbox One, and Xbox Series X/S.