Bethesda Softworks publishing head Pete Hines assured players of Redfall that the developer Arkane is not giving up on the game despite its lukewarm reception on launch last year. He is even confident that it will become a good game as time goes on and compares it to a popular title made by Bethesda.
Hines spoke to GamesIndustry.biz to answer various questions and one of them was about how publisher Bethesda is changing as a result of the response to Redfall. He says that Bethesda has a lot of experience with games not going the way it had hoped just like Fallout 76, which also had a bad launch.
“We are the same company that has had launches that didn’t go the way we wanted, and we don’t quit or abandon stuff just because it didn’t start right,” he said. “The Elder Scrolls Online’s PC launch was not flawless but we stuck with it. Now it’s like this insanely popular multiplatform. It’s the same with Fallout 76. Redfall is no different for us.
“Okay, we didn’t get the start we wanted, but it’s still a fun game… and we’re going to keep working on it. We’re going to do 60fps. We’re going to get it to be a good game because we know, as a first-party studio, Game Pass lives forever. There will be people ten years from now who are going to join Game Pass, and Redfall will be there.”
Redfall is now available on PC and Xbox Series X/S.