Skull & Bones Loses Another Creative Director

The game just keeps losing.

Skull & Bones has lost another creative director and it still does not have a release date.

According to a report by Kotaku, the upcoming pirate game that gets delayed a lot of times has lost its third creative director, Elisabeth Pellen. She was responsible for rebooting a project that was originally meant to be released in 2018.

The game got a closed beta test last month and is officially launching at the end of the publisher’s current fiscal year, which is March 2024. According to Kotaku, its sources claim that the specific release date has yet to be nailed down, unfortunately.

The media outlet also claims that Pellen’s time at the Singapore studio ended prematurely. She will now return to the Paris headquarters this coming summer.

“Five years ago, Elisabeth Pellen went to Ubisoft Singapore with a mission to reboot the creative direction of Skull and Bones,” a Ubisoft spokesperson told Kotaku. “She succeeded, and the Skull and Bones team is now fulfilling her vision to deliver a unique naval action RPG experience to our players.”

“The positive feedback received during the recent Closed Beta highlights the invaluable work Elisabeth and the entire team have done,” they added. “Now through the game’s launch, our focus is to offer the best possible experience to players by considering their feedback and further polishing the game.”

“A ballot exercise is being conducted this week among eligible team members in the studio to determine whether formal recognition should be granted”, Ubisoft confirmed.