But, that does not mean it’s going to be just that. The studio is apparently working on the next The Legend of Zelda game, and this time it will have the same freedom as what players experienced in Breath of the Wild.
Eiji Aonuma, the producer of the game, told IGN in an interview that the freedom players had in Breath of the Wild will be maintained.
You know, I can’t speak to what other people, other companies will do in their own games, but I think for me, especially just in terms of the Zelda series, the incredible freedom that this game offers you and how well that’s been received…to me, it means that freedom, that level of freedom is something that needs to be maintained in Zelda games going forward. My eyes have been opened to how important that is.
So one of the things that we definitely consider is that we always wanted to make sure the player could understand what their challenges or what their hurdle is. We always wanted to make sure the challenge could be challenged. So we always wanted to make a linear way of [overcoming] a hurdle.
So for example, if there was like, ‘you can’t do this because you don’t have the right tools’ or ‘you don’t meet the certain requirements,’ players are going to not want to do that anymore. So we wanted to very much incorporate that.
Going forward, I think we would definitely consider that way of thinking when we create something in the future.[/alert]