Game company Bethesda recently released a new update for popular classic first person shooter games DOOM and DOOM II on all platforms it is available to.
DOOM and DOOM II gets updates with new
The new update will be introduced to all
platforms and it will include the new add-on support including John Romero’s
SIGIL, 60 FPS feature, added aspect ratio options, quick save and load, level
select, and a lot of quality of life features and performance optimizations.
One of these particular QOL features is
the added level select option. This allows players to pick an episode, map, and
difficulty of their choosing. They can then play on it without having to clear
the previous levels first. It is kind of cheating but it just adds to the new
flavor of the game.
Another is the Weapon Carousel, which
allows players to not cycle through every weapon every time they want to choose
for that certain one. They can now press previous or next weapon to highlight
the weapon they want. It will then immediately swap to that particular weapon.
Multiplayer is a big plus in this game
and the new split screen HUD is a big plus. There will be minimal HUD that can
be used when playing split screen multiplayer. The bottom status bar is
removed, which allows more room for the game to be displayed in.
Here are the full patch notes of the
Add-on Support: Add-ons can now be
downloaded and played from the main menu. We will continue to add content that
is a mixture of official DOOM and DOOM 2 add-ons, as well as some of the best community
episodes and megawads released for the original DOOM games. We’ve curated the
initial list and will be asking you guys for your picks for best community made
wads soon! Check out the FAQ below for more info!
60 FPS Support: For the first time, DOOM
and DOOM II now run at 60 FPS on all platforms, instead of 35 FPS as in the
Added Aspect Ratio Option: Stretches the
display vertically to match the original 4:3 aspect ratio that the game was
intended to be played in.
Added Quick Save and Load: Pause the
game, and press R/R1/RB to immediately save where you are, and unpause the
game. Load your quick save by pausing the game and then pressing L/L1/LB.
Added Level Select: Pick an episode,
map, and difficulty of your choosing, and immediately play on it without having
to clear the previous levels first.
Added Weapon Carousel: You no longer
need to cycle through every weapon to get to the one you want. Press Previous
or Next Weapon to highlight the weapon you want, and it will swap immediately
to the selected gun.
Added Quick Weapon Select: The
Directional Pad can now be used to quickly swap between weapons.
Up: Shotgun and Super Shotgun
Down: Rocket Launcher
Left: Plasma Gun
Added Overall Brightness and Level
Brightness: Turn up Overall Brightness to make the colors brighter, but if that
isn’t enough, you can also raise Level Brightness to change the brightness of
the lights in the world.
Added Random SFX Pitch Toggle: Turn
off randomized sound pitches during playback, which was a feature present in
early versions of the original DOOM release.
New split screen HUD: A minimal HUD
will be used when playing split screen multiplayer. The bottom status bar is
removed, allowing more room for the game to be displayed in.
Changed Health Graphics: The pill has
been changed into a green plus, making the graphics closer to their original
Changed Wolfenstein Secret Level:
Enemies in the Wolfenstein level have been restored to the original DOS
release. The original textures and enemy audio have been re-added to the level,
but with [censored] references removed.
Several optimizations to DOOM’s software renderer have been made in
order to better support 60 FPS and increase battery life.
Game rendering resolution on Nintendo Switch version now displays at
640×400 to support 60 FPS and improved battery life.
Improved behavior when starting the game out of sleep mode. There still
may be cases that cause the game to lock up after awakening.
Sped up various UI animations to make navigating through menus quicker
Fixed an issue from the
original DOS release where map objects would not correctly track the player
after loading a saved game. This also fixes an occasional crash with loading a
save game with an active BFG projectile.
Fixed an issue where the game
would skip ahead several tics after unpausing.
Fixed an issue where attract
mode demos would desync, causing demo playback to deviate from the original DOS
The trophy for “When I’m
With You” for beating every level on Nightmare in co-operative mode has
been fixed and will now be awarded properly.
XB1 Patch Size: 508 MB (DOOM Fresh Install) / 503 MB (DOOM II Fresh Install) / 454
MB (DOOM from live patch)/ 460 MB (DOOM II from live patch) PS4 Patch Size: 381.504 MB
(DOOM NA & EU SKUs) / 377.152 MB (DOOM II NA & EU SKUs)
Due to the new features
included in this patch, the min spec for iPhone has been updated from iOS 11 to
iOS 13. If you are unable to update to the latest patch, please install iOS 13.
I own the game on iOS, but
don’t have an iOS/iPad OS 13 capable device. Can I still play the game?
If you own the game, you can still play the previous version of the game on iOS
11 and 12, but won’t be able to play Update 3 until you have an iOS/iPad OS 13
capable device. If you have uninstalled the game, you can reinstall the
previous version from the “Purchased” tab in the App Store.
The DOOM II Achievement/Trophy
“The City” (Beat all the city levels – MAPS 12-20) does not unlock when taking
the Secret Exit in MAP15: The Industrial Zone in the Single Player
Campaign. Workaround – If you’re gunning for that trophy, please elect to
skip the secret exit in MAP15: The Industrial Zone and you should have no
problem getting it after completing MAP20.
The games are now available on Xbox One, PlayStation 4, Nintendo Switch, Android, iOS, and PC.