It’s been a microtransaction-fest this year with Middle-earth: Shadow of War joining, and even Star Wars Battlefront II’s loot crate system. Apparently, everyone thought that it would be the same thing for Ubisoft’s upcoming next Assassin’s Creed entry, Assassin’s Creed Origins, but it’s not.
According to Eurogamer, these “loot crates”, or Heka chests, found in Assassin’s Creed Origins will only be bought through in-game currency.
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[The Nomad’s Bazaar] is a very unique merchant in the world who sells Carbon Crystals, which are the rarest item needed for crafting. He also sells a mystery box which can contain any weapon, piece of gear or item in the game. You can find this stuff in the world, but the idea is if you have the [in-game] money you can just buy stuff for him. It’s a way for people who hoard lots of money, if you min-max the economy system, to gamble the money and get really unique stuff.
The reason we did that was because we saw, even two years ago, people playing the game in different ways. Some people would focus almost entirely on the economy, buying and selling stuff to gain as much money as they can. And we felt like, okay, that’s a valid way to play the game – it’s a part of the RPG aspect, so we’ll let them play the economy. So, it’s one way that we let players purchase or get some of the unique items in the game.[/alert]
Even if this is through in-game currencies, we can put a safe bet that microstransactions will still exist in Assassin’s Creed Origins, but the creative director promises that these items can still be found in the game.
Assassin’s Creed Origins launches this October 27 on Xbox One, PC, and PS4; and will be playable at Electronic Sport and Gaming Summit (ESGS) on its release date.