Baldur’s Gate 3 Devs to Credit Localization Team After Firm Mess Up

Larian Studios not pleased with firm handling the team.

Larian Studios has recently stated that it has now taken “immediate” steps to make sure that the localization staff of Baldur’s Gate 3 that got uncredited will be credited later on in a new patch.

Baldur’s Gate 3 Localization Team Gets Uncredited

It was recently reported in a Twitter post that there were localization staff members that got uncredited in Baldur’s Gate 3. It was only a fraction of the localization staff who worked on the game’s enormous script that took more than three years to complete.

Larian Studios Furious at Firm Handling List

Larian Studios released a statement to Eurogamer to confirm that it is now on the case to make this issue solved right away. It was actually the fault of the localization firm called Altagram who failed to send them the full list of the staff and are now demanding to send them the complete list “immediately”.

“This was all Altagram group,” a Larian spokesperson told Eurogamer. “We reached out, and compelled them to fix this.

“Full credits will be coming in Hotfix 3. As soon as we (Larian) were made aware, we took steps with Altagram to remedy this immediately.” Later, it was confirmed that the changes will be ready before the launch of Patch 1.

Localization Text is Over 2.5m Words

It was revealed by a staff member who worked on the Spanish localization team and got credited properly that the game took almost four years to do. It took “almost four years and that the final amount of text is over 2.5m words.”

They revealed that all of translators got credited except for the team that worked for Altagram. So it was clear that the firm was at fault. The firm has not made any statements to comment on this.