Game company 2K Games recently announced the establishment of a new development studio that is working on a new title for the BioShock franchise.
BioShock will be getting a new title
with new studio
The new established studio is called
Cloud Chamber and will be working under 2K Games publishing label. Its first
project will be the next title for the popular first person shooter franchise.
To everyone’s surprise, it will be in development for the next several years.
Cloud Chamber will build its team in two
locations. The first will be in San Francisco Bay Area headquarters in Novato,
California and the second will be in Montreal, Quebec. The latter will be 2K
Games’ first-ever Canadian studio.
2K Games president David Ismailer
As we continue growing our product portfolio, we remain inspired by opportunities to invest further in our valuable IP, great people and their collective, long-term potential. BioShock is one of the most beloved, critically praised and highest-rated franchises of the last console generation. We can’t wait to see where its powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge.
Cloud Chamber’s global studio head is
Kelley Gilmore. She is a 22 year old industry veteran who has launched more 40
games from and has spent nearly 20 years at 2K Games subsidiary Firaxis Games.
She was involved on popular franchises like Sid Meier’s Civilization and XCOM.
She will be working on Novato. Here’s her statement:
We founded Cloud Chamber to create yet-to-be-discovered worlds—and their stories within—that push the boundaries of what is possible in the video game medium. Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock‘s principal creation, advancement and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise.
Ken Schacter will be Cloud Chamber’s studio manager in Montreal. He has extensive experience in development, production, technology, and creative roles. He has previously served as the general manager for Zynga in Toronto. He also founded the independent game developer and publisher Trapdoor.