Digital Games’ Revenue increased by 9% in May for Mobile, Console and PC Digital Sales Steadily Declining

Last month, NetherRealm’s Injustice 2 had quite a strong launch. But if we take a look into the numbers, it was actually its mobile version of Injustice 2 that got a lot of attention. Based from Superdata’s research, the worldwide digital games market brought about $7.8 billion in the month of May — that’s a 9% jump this year.

The huge increase was from the 16% year-over-year on mobile, free-to-play games with 17% up, and 12% increase on the pay-to-play/subscription. In the report, it alsot shows the estimated digital sales on consoles with a 500,000 figure for Injustice 2, however, it did not save both the Xbox One and PS4’s shrinking digits of 7% every year.

The decline is even worse on PC, which apparently didn’t have a port of Injustice 2 to help offset the decline. Year after year, the digital revenues of PC were down to 30%.


  1. League of Legends
  2. Crossfire
  3. Fantasy Westward Journey Online II
  4. Dungeon Fighter Online
  5. DOTA 2
  6. World of Warcraft
  7. World of Tanks
  8. Overwatch
  9. New Westward Journey Online II
  10. Counter-Strike: Global Offensive


  1. FIFA 17
  2. Grand Theft Auto V
  3. Battlefield 1
  4. Injustice 2
  5. Call of Duty: Black Ops III
  6. Tom Clancy’s Ghost Recon: Wildlands
  7. Call of Duty: Infinite Warfare
  8. Overwatch
  9. NBA 2K17
  10. Tom Clancy’s Rainbow Six: Siege


  1. Clash Royale
  2. Clash of Clans
  3. Monster Strike
  4. Mobile Strike
  5. Game of War: Fire Age
  6. Fate/Grant Order
  7. Candy Crush Saga
  8. Lineage 2 Revolution
  9. Fantasy Westward Journey
  10. Honour of Kings

Source: Superdata