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    Dishonored 2 Game Director distressed about PC Performance Issues

    By Guest Writer/EditorNovember 13, 20162 Mins Read
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    It wasn’t long ago that Bethesda released Dishonored 2, but it seems that the game has already drawn in quite the amount of flak, especially from PC gamers. Dishonored 2 Game Director Harvey Smith has been responding to dozens of questions via his Twitter account. In his tweets, he stated that he’s distressed about the problems PC users are having and that the development team is focused on solving those as soon as possible, even during this weekend. He then added that the game was tested on PC before release since it’s not a port from other platforms.

    Speculations have been circling around within the gaming community saying that this was caused by the engine. Dishonored 2 uses the Void engine, which is supposedly derived from idTech 5, a problematic engine (unlike DOOM’s idTech 6). However, Dishonored 2 Game Director Harvey Smith stated that it has pieces of both idTech 5 &6, but ultimately Void engine has been rewritten for about 90% of its code.

    Things haven’t really been going to Bethesda’s way especially with recent events, such as their revised review policy which drew in quite the attention and question. Well as a gamer, and a consumer at that, we sincerely hope that Bethesda resolves this issue. What are your thoughts on the issue? Leave a comment down below.

    Wanna know more? Read the source article right here.

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