Italian game studio PlaySys recently announced the newest 3D adventure game DREAMERS.
The upcoming game will be released on new-gen consoles and will feature a vast world full of quests, puzzles and minigames in different settings and levels.
The game will lead players on an emotional journey into a colorful adventure, which is also filled with adversities, moments of doubt, and powerful emotions. It all started with the mysterious letter from grandma, which forces the protagonist to explore beyond his world.
A single-player adventure, the game is designed as such where some levels it is possible to set the multi-character option in co-op with the use of the split-screen. Aside from the main and secondary quests, there are also other stuffs to do like upgrading vehicles, maps, and collecting items.
The game environment is pretty detailed and well-structured on all its elements, to provide the player a unique gameplay, with humoristic dialogs, a balanced level of difficulty, and no game over. DREAMERS is a game designed for an audience that loves classic games but is also a fresh and modern experience for players that discover adventures for the first time.
A whole different story. The idea behind the story of DREAMERS is to create a video game intended for a large audience, that can be played by anyone, especially for those who enjoy a good story. The structure is based on the classic graphic adventure gameplay but adding some elements from different genres. DREAMERS is focused on the discovery, through a metaphoric journey into our daily life.
Art vs feeling. The game is entirely developed in 3D with a peculiar choice of colors and the use of textures, with non-photorealistic graphics with slightly angular lines. That’s a decision that has reflections on the story too, creating a contrast between pastel and comforting colors, that evoke joy and fun, and the deep topics faced in the game.
A journey into worlds and emotions. DREAMERS feels like a real introspective journey where there are many important topics to unveil: family, love, bureaucracy, and all connected emotions. A key point of this game is the total involvement of the characters in the storytelling. Most of the NPC take actively part in the collectivity, bringing their own specific behavior and thoughts. On the other hand, not every character is involved with the main ones. To realize the animation of all these NPC in low-poly style and to implement the contrast between story and graphic, PlaySys created a motion capture set inside its studio.
World on a string… of code. Thanks to the proprietary development framework named “PlaySys Interaction Framework”, it was possible to use hundreds of highly optimized modules to manage backend operations, graphics, sounds, and interactive elements. This also gives innovative possibilities to be used in any digital project.
Dreamers is expected to launch sometime in the second half of 2021 on PlayStation 5 and other consoles. More details on other platform support coming soon.