Genshin Impact Reportedly Earned Over $3 Billion Since Launch

Averaging $1 billion in every six months.

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A new report shows that the popular free-to-play video game Genshin Impact has earned a lot from its players worldwide since its launch.

According to Sensor Tower, the game haws now earned $3 billion in player spending worldwide for its mobile versions. If calculated, it would mean the game earns roughly $1 billion every six months. That is quite impressive for a F2P mobile game.

The company revealed that Genshin Impact took 171 days to earn its first $1 billion on mobile. This does not even include the spending via third-party Android stores. If we added those, it could surpass it.

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Afterwards, the next $1 billion earnings were accumulated in 195 days. This resulted in the game getting its $2 billion in its first year alone. After 185 days, it earned the $3 billion milestone. Sensor Tower crowns Genshin Impact as one of the most successful mobile games of all time.

In the first quarter of 2022, Genshin Impact gained almost $600 million with Lineage W following second.

According to the company, Genshin Impact’s revenue, most of it, comes from China. It has been credited for generating $973.3 million on iOS alone. Second is Japan with 23.7 percent of game’s lifetime revenue. US generates 19.7 percent.

Genshin Impact is now available on mobile devices, PC, PS4, and PS5.