Ubisoft’s signature game titles have long embraced the open-world format, a defining characteristic deeply ingrained in the DNA of the Assassin’s Creed franchise. With the upcoming release of Assassin’s Creed Mirage, which promises to take the franchise back to its roots, you could be curious if this changes anything about the open-world formula we’re all expecting to see. So is Assassin’s Creed Mirage an open-world game? Let’s find out.
Assassin’s Creed Mirage Has An Open World
Although not as big as Odyssey or Valhalla, Assassin’s Creed Mirage is an open-world experience. As Basim, you can explore 9th-century Baghdad, which features a beautifully dense city and its surrounding areas.
Mirage is stated to be closer to the map size of Unity than that of Valhalla or Odyssey, which were massive in scale. While it isn’t as massive as an entire country, the city is much denser, allowing for more meaningful locations. You’ll have more opportunities to get attached to the iconic areas of Baghdad.
When Ubisoft stated that they wanted to bring Assassin’s Creed back to its roots, they wanted to water down the massive open worlds present in Odyssey and Valhalla. A smaller but denser city may not be as big as an entire country to roam around, but it’s still an open world full of areas to explore and secrets to discover. Just don’t expect to traverse vast seas to get to the other side of the map.
Don’t expect Assassin’s Creed Mirage to be linear. Its open-world approach allows you to approach missions however you want, taking advantage of the maze-like structure of the city of Baghdad to confuse your enemies. It’s the perfect playground for an assassin like Basim, who needs to rely on stealth to deal with tougher enemies.
Get ready to explore Assassin’s Creed Mirage’s open world this October 5. Even with a smaller world to explore, you’ll have an easier time getting used to the nooks and crannies of Baghdad than any of the other massive open-world Ubisoft games.