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    No Man’s Sky Next Generation Announced; Coming to Next Gen Consoles

    By Christian PepitoOctober 28, 20206 Mins Read
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    Game company Hello Games just announced No Man’s Sky Next Generation.

    A new update has been unleashed just recently for the game, update version 3.10. It brings a graphically enhanced and smoother game to the next generation of consoles. All of its enhancements will also be available for PC players. Owners of the current-gen versions of the game will be able to get the upgrade to next-gen versions for free.

    With the Next Generation upgrade, players will see a bigger difference in environments. It will be a lusher and denser alien environment that ever before. The planetary terrain is populated with thicker grasses, flowers, fungi and rocks, rendered with higher resolution textures and more detailed geometry.

    These improvements will be available on PlayStation 5 and Xbox Series X. PC players will get this on Ultra settings.

    The update will allow base building to be more complex, ambitious, and richer. Players will now be able to build larger and more complex builds.

    Xbox One saves will be automatically compatible with the next-gen Xbox consoles. PlayStation 4 players can upload their save date in-game for download on PS5.

    With the next-gen consoles, players will be able to traverse the universe in sessions of up to 32 players. Crossplay will also be supported on PS5 and Xbox Series X/S with all other platforms. 4K compatible TVs will offer ultra-high resolutions with smoother performance. PS5 and Xbox Series X players can get the smooth 60fps at 4k resolutions. Xbox Series S players can customize the experience between high quality native resolution at 30fps or at high performance at 60fps.

    PS5 version will offer subtle haptic feedback when using the Multi-Tool and the 3D audio technology will increase the accuracy of positional sounds. PSVR owners can enjoy the virtual reality experience on the PS5 via backwards compatibility feature.

    With the next-gen consoles, it will be easier to warp between systems. It will be ten times faster compared to the current-gen consoles. Load times will be faster in the next-gen versions.

    Here are the 3.10 patch notes:

    3.10 Patch notes

    Next Generation Console Support

    • No Man’s Sky is now compatible with PlayStation 5, Xbox Series X and Xbox Series S.
    • Save games can be transferred from previous console generations to their next generation equivalent.
    • PSVR owners can continue to experience No Man’s Sky in Virtual Reality on PlayStation 5 via the backwards compatibility functionality.
    • PlayStation 5 users can use the Activities feature to track and manage their Journey Milestones.
    • PlayStation 5 users now experience feedback directly through the triggers of their pad.
    • Added support for Tempest 3D AudioTech on PlayStation 5.

    Visual Enhancements

    • Rendering quality has been significantly increased for next generation consoles.
    • Base complexity rendering limits have been removed for next generation consoles.
    • For next generation consoles and PCs running on “Ultra” settings, the distance at which detailed grass, plants, rocks and other objects are shown has increased.
    • For next generation consoles and PCs running on “Ultra” settings, the density of terrain details such as foliage, fungi and rocks has been increased.
    • Texture and geometric detail on a large number of objects such as foliage, fungi and rocks has been significantly increased.
    • Improved the visual effect of grass being pushed aside when walking through it.
    • Fixed an issue that caused the water horizon to appear bumpy.
    • Fixed an issue that could occasionally cause grass to fail to render.
    • Fixed an issue that caused butterfly bellies to be unintentionally always white.
    • Fixed an issue that caused planetary lighting to change after opening and closing Photo Mode.
    • Fixed an issue that could cause foliage to disappear when moving the camera in Photo Mode.
    • Refreshed the set of community images on the Mode Select screen.
    • Updated the style of the hazard protection icons on the HUD.
    • Updated the style of the icons displayed by mission notifications and markers.

    Performance & Stability

    • Fixed a number of rendering-related crashes on PS4.
    • Fixed an issue that could cause very large saves to fail to load on PC.
    • Optimised terrain generation on Xbox One.
    • Introduced a significant number of performance optimisations for all platforms.

    Quality of Life

    • Improved the feel of space combat. Target locking has been improved, and enemy ships are now more visible with cleaner UI.
    • The camera shake caused by gassy hazardous flora has been reduced.
    • The camera shake when shooting nearby objects has been reduced.
    • Hover text has been added to banner emblems in the Appearance Customiser.
    • On PS4 and Xbox One, when adding a No Man’s Sky friend who is playing on on the same platform, players are now also presented with the option to add them as a PSN or Xbox friend.

    Misc Bugfixes

    • Fixed a rare blocker where some players on older saves would be unable to progress in the Atlas Path.
    • Fixed some rare cases where multiplayer sessions could fail to resume correctly after suspending the game on Xbox One.
    • Fixed an issue that could cause a blank Galactic Map when joining a multiplayer game while the host was mid-warp.
    • Fixed an issue where NPC pilots landing on planets could disappear for some players in a multiplayer game.
    • Fixed an issue that could cause players to load into the wrong system when joining a multiplayer game while the host was on the other side of a portal.
    • Fixed an issue that could prevent players from redeeming the pre-order bonus if it was installed while the game was running in the background.
    • Improved the alignment of the camera when interacting with damaged containers.
    • Fixed an issue that could cause ships docking in a Space Station to have incorrect collision.
    • Improved the collision of doors on bases, making them easier to walk through.
    • Fixed an issue that prevented base decals from being deletable after placement.
    • Fixed an issue that could cause multiple mission notifications to display simultaneously and overlap.
    • Fixed a rare case where the tutorial notifications would constantly flicker when starting a new game.
    • Fixed a rare issue that could cause inactive missions to progress when using the Multi-Tool Scanner.
    • Fixed a number of incorrect text responses in NPC interactions.

    No Man’s Sky is now available on PS4, PC, and Xbox One. Xbox Series X/S and PS5 versions are coming when the consoles are available.

    Source: Official Website

    Here’s the Next Generation trailer:

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    Christian Pepito

    Meet our dedicated gaming news writer, a true aficionado of hardcore JRPGs, PS1 Classics, and the thrill of stealth-action games. He enjoys playing the games he collects, friendly or competitive tabletop card games, and is constantly on the quest for the ultimate ramen experience.

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