Learning from a Pro is the twelfth quest in Persona 5 Tactica. Erina asks for some tips from the group on how she can improve her combat skills, knowing that she’s a fighter who always goes headstrong into a battle. Read ahead as we share the solution to Quest 12: Learning from a Pro of Persona 5 Tactica.
See previous: Quest 11 – Toshiro’s Embarrassing Secret
Learning from a Pro Quest Details
- How to unlock: Complete Mission 38 – Key to the Past – Rooftop
- Objective: Defeat all enemies within 1 turn
- Rewards: Joker +20 GP, Erina +10 GP
For this quest, players will have Joker, Erina, and a third unit of their choice; it is recommended to select someone with high range. Like in the previous quest, you will need to operate elevators as you make your way across the map. There are also a bunch of enemies that you’ll need to defeat in order to complete the quest.
Learning from a Pro Quest Solution
All three of your units will be in different positions, with the middle and the right units having access to buttons, while Joker on the right is the main guy that will go through the map. The platforms will also have low barricades on them that some of the enemies use as cover; once the platforms are lowered, they’ll lose cover and become open.
First, make Joker ride the blue and red platforms on his side, then have the other two units raise the platforms up. Make Joker alight the platform, then lower the red platform Erina is on to expose a nearby enemy that Joker can shoot.
Move Joker forward again on solid ground, then lower the blue platform to expose another enemy. Move the platforms again so that Joker can continue forward.
Once you get to the center island, there’s an enemy on the red platform that you can push to bump into another enemy. There’s another open enemy by the ledge that you can push towards the side where you came from; do this so that these enemies will be within the triangle of the triple threat later on.
The enemy that bumped into the other enemy should be open, so push it again, and it should bump all three that are hugging the wall. Raise the red platform again, and then, instead of shooting the exposed enemy, push it towards the middle island.
Once Joker is at the top, go back to your two other units and position them so that you can perform a triple threat that hits all enemies and complete the quest.
See next: Quest 13 – Lavenza’s First Trial