Tales of Arise: Beyond the Dawn follows the story of Alphen and Shionne a year after the events of the main story. The pair are working on sealing the mausoleums that litter the new world after the two worlds merged. They then cross paths with a mysterious girl named Nazamil, who is treated as an outcast due to her mixed blood.
Read ahead as we share the walkthroughs for all the twelve main quests of Tales of Arise: Beyond the Dawn.
Alphen and Shionne meet a mysterious girl named Nazamil, who is being chased by both Dahnans and Renans for being a Lord and a Dahnan’s daughter. The pair then decide to help Nazamil as they meet up once again with their old allies.
The group heads out to help other citizens in the new world. After helping out a rancher ward off a zeugle from his ranch, the group then receives a call for help back in Niez, where the Dahnans and the Renans have escalated their conflict. Nazamil offered to scout ahead.
Alphen and the rest tried to search for Nazamil everywhere but could only ever find vague leads as to where she had been. They then decide to head back to Ulzebek, where Alphen has to face his own dilemma of being a hero who tries to help everyone.
The group heads back to Niez, but they find that most of its residents have been influenced by a mask. They then learn from Baephon that it was Nazamil who was behind the masking of the citizens in her effort to make them all think the same and end conflict.