Gearbox Software has released Tiny Tina’s Wonderlands update 126.96.36.199d just recently and it comes with some very important changes and improvements to the game.
The update went live on all platforms by 9:30 AM PT on May 12, 2022. According to the official website, the limited-time mini-event Supreme Savings is still live. The vending machines and SDUs are now half price this week together with Mission Items that have a higher chance at being item of the day. These small events will be running until May 19, 2022 at 9:00 AM PT.
Aside from the events, the Chaos Chamber’s Featured Run got updated and also the Leaderboards got reset as well. To check out the Featured Runs, players need to complete the main story and rotate weekly every Thursday at 9 AM PT. It will feature Knightmare and Sand Naga Shara, Dust-Begotten.
Some rings have been buffed while the others are being nerfed. It seems the developers found out that several Ring bonuses did not match up with how challenging the condition was to trigger. They are currently investigating this.
Check out the full patch notes below:
Added Manual Transmission and Donkey to the legendary Assault Rifle item pools in Tina’s Offering in the Chaos Chamber
Ring Balance Changes:
We found that several Ring bonuses didn’t match up with how challenging the condition was to trigger. In addition, we’d like more rings found with great stat rolls to be more interesting to pick up, and not to have rings that are trivially easy to trigger like Mood Ring or Championship Ring be the singular, outstanding choice. We are investigating a bug impacting Shell Casing and are looking to address this in a future update as it cannot be hotfixed.
Championship Ring – Reduced Ring bonus from dealing damage to a Boss from 100% to 50%.
Thumb Cuffs – Increased Ring bonus while in a Dungeon from 25% to 33%.
Finger Ward – Reduced Ring bonus while Ward is full from 100% to 66%.
Silicone Ring – Increased Ring bonus while Health is over half from 25% to 33%.
Mood Ring – Reduced Ring bonus while Ward is not full from 100% to 33%.
Promise Ring – Increased Ring bonus while Action Skill is Ready from 25% to 33%.
Insight Ring – Increased Ring bonus per Critical Hit from 2% to 3%.
Lethal Catch – Increased Ring bonus on Kill from 25% to 33%.