Apex Legends Chaos Theory Collection Event Kicks Off Soon

Game company Respawn Entertainment has announced that popular battle royale game Apex Legends will be holding its Legends Chaos Theory Collection Event soon.

The upcoming event will be held starting March 9 until March 23. This will bring a lot of changes to the game like having new ways to play the game, releasing on Nintendo Switch, and more.

The new Caustic Treatment is a location where there are a lot of high-quality loot, but it is also full of traps to watch out for. The Water Treatment will now be changed to this. According to the in-game story, it was constructed to prevent the Crash Site fuel spill from reaching the ocean.

Players will have to drain the toxic liquid from the center of the facility. Completing this will grant players access to four gold loot items locked in cages. They will need to be fast though.

The Mirage Voyage has also gone missing due to the Caustic event. It should pop up somewhere in the arena when players least expect it.

Ring Fury is a new playlist takeover that will follow the regular BR rules, but each round, one or more Ring Flares will appear on the map within the current map. These will slowly expand pockets of the Ring within the arena.

Getting caught up in a Ring Flare will take damage equal to what is dealt in the Ring. Players will get a short warning first on the map and the minimap before it appears. Legends will be shouting if they are going to be in direct danger or there will be an opening somewhere nearby.

There is also the Heat Shield that players carry around in their inventory on drop. By using the Heat Shield, players will avoid damage of the Ring Flares or the Ring. There are more of these so be on the lookout.

The Heat Shield will cast a protective dome and enables players to loot and revive within it. By being inside it, they can use the healing items that can speed up by 50 percent and the revivals are 25 percent. This will only happen if the Heat Shields are activated within the ring. No bonuses will be given if it is INSIDE the safe zone. It also degrades when it gets hit by the Ring over time.

This particular device will have its own slot called the Survival Slot. It makes it easier to determine the items and will not mix in with the normal loots.

Ring Fury will replace the regular Duos and Trios playlists for the two-week duration of the Collection Event. Unlike previous takeovers, this is an Escalation Takeover. This means every few days, the settings will be different particularly increased.

No-Fill Matchmaking will be the best way to play the game going solo. There will be a new checkbox called Fill Matchmaking. Unchecking that will let players go solo and let them fight against teams of three. This will give an opportunity for others who like to play the lone wolf in games.

Here are some things that might be used for No-Fill Matchmaking:

  • Focus on completing certain Daily and Weekly challenges
  • Warm up, drop hot, and get into lots of fights
  • Challenge yourself—can you win a round of Duos alone? How about Trios?
  • Experience the latest lore teaser on your own
  • Explore the map and experiment with characters you haven’t tried before; Take an opportunity to learn a bit more about the game at your own pace.

There is a limit to this though. There will be only six potential No-Fill players in any match. It will not be available in Ranked matches.

The Chaos Theory Collection event will offer some freebies like new earnable cosmetics including the legendary Kraber and EVA-8 weapon skins.

Every day, players can earn up to 1,000 points and the challenges will refresh daily. There are stretch challenges that will reward four unique badges if they are completed during the event. The challenges will also stack with the Battle Pass.

Chaos Theory will introduce a new set of 24 themed, event-limited cosmetics. They can be purchased directly or earned in Event Apex Packs for the entire duration of the event. Collecting all 24 event items unlocks the Bangalore Heirloom set. After the event, it will be available via heirloom crafting.

Since the Anniversary Collection Event has ended, the crafting costs for the skins have returned. Each Event Pack will come with one event item and two non-event items.

Here are the updates:

Legend Updates


  • Nox Gas Grenade cooldown increased from 2.5 minutes to 3.5 minutes.
  • Nox Gas damages at a flat rate of 5hp per tick instead of ramping up from 6hp → 12hp.

Dev note: Caustic is brutally effective at slowing down engagements. The entirety of his kit revolves around gas with a large area of effect, slow, vision obstruction, and direct health damage. It’s proven to be too oppressive in too many scenarios especially considering teammates can play in gas relatively unimpaired. Significantly reducing gas damage (without taking it away completely or having it affect armor instead) seems like a fair compromise that stays true to the character while making him less oppressive on the receiving end. We will be monitoring the data and gameplay closely. If these changes hit Caustic’s appeal or effectiveness too hard we will revisit accordingly.


  • Removed Low Profile

Dev Note: Low Profile has been used as a balancing tool for both mobile and/or small legends. Although Path is still mobile, his hitbox is large. While his overall win rate and encounter win rate is by no means low, it’s hard to justify keeping Low Profile on a hitbox of his size.


  • Removed 15% faster heal item usage while in Dome of Protection.


  • Increased Black Hole cooldown from 2 minutes to 3 minutes


  • Revenant’s Silence now disables Mirage’s cloaked revive & respawn as well as Octane’s Swift Mend.


  • Wattson now has passive shield regen at 0.5 hp/s (half of Octane’s current health regen rate).


  • Explosives damage Amped Cover normally, instead of inflicting 200 damage.
  • Explosives damage Sheila normally, instead of inflicting 175 damage.

Dev Note: Walls should be beefy and powerful once built. Before Rampart shipped, we were worried that her nests would be too oppressive and so we gave enemy players the option to quickly clear them out with grenades. This wasn’t necessary, as it turns out, so we’re removing increased damage from grenades against Amped Cover and Sheila.

Weapon Update

Weapon Optics

  • All gold AR and LMG default optics updated to 2x Bruiser.


  • Pellet damage decreased from 13 → 11. Fire rate increased from 1.0 → 1.1.

Dev Note: The goal of these changes are to place this weapon’s identity between the fast fire EVA-8 and the heavy hitting Peacekeeper. The Mastiff has consistently been dominant in close quarters combat given its forgiving spread pattern and high damage spikes with each shot. This change reduces that high damage potential in order to limit the amount of two pumps players experience on the receiving end.


  •  +1 bullet to every magazine size, including base.


  • Increased hip-fire spread.

Dev Note: The burst damage from the Hemlok’s hip-fire was feeling a little too consistent for an AR that should excel at medium range. This change mitigates the Hemlok’s close quarters damage spikes that felt bad on the receiving end.

Quality of Life Changes

  • Kings Canyon Loot – we’ve done a pass on the loot to bring up the quality across the map, while also maintaining a certain amount of loot after Mirage Voyage has flown away. 
    • The wooden shacks across the map should have a few more pieces each, and generally be a little higher quality. 
    • Spotted Lake has been reduced to Medium Quality from High.
    • Crash Site has redistributed the loot in the area slightly. The amount stays the same, but the higher quality loot should be in the ship.
    • Caustic Treatment has more loot than Water Treatment, and it remains Hiqh Quality.
  • Locked Weapon Optic Swapping – For guns with fully locked attachment slots, like fully-kitted gold weapons and most crate weapons, you can now remove the optic and replace it with a different sight.  This does not apply to the Kraber sniper rifle.
  • Assists have been added to the in-game HUD, next to kills. This was already present in Ranked and now has been added to unranked. Assists still don’t contribute to XP. This has replaced the Spectator “eye” icon.
  • Assists and Knocks have been added to your squad’s banners and will show at the end of a match.
  • Club names now appear on Match Summary and Champion screen if all players are part of the same club. 
  • Items will no longer “stick” to Crafting Replicator when dropped on the Replicator.
  • Badge Progress – for badges that have longer amounts of progress, hovering over the badge will show you more information. For example, if you’re trying to get 50 wins as Lifeline, you’ll now see that you have 45 instead of somewhere between 15 and 50.
  • Ping My Deathbox – While respawning on a dropship, you can now ping your own deathbox to help locate it easier. 
  • Gold Backpack – Players being revived by a gold backpack will have a crackle of energy—based on the tier of armor they wear—while the revive is taking place. They will also display the armor heal FX when the revive is finished. This change should help players prioritize pushing a revive in progress.
  • Players on PC can now go back to the title screen from the lobby to allow switching of data centers without restarting the game.
  • Added numbers to the Advanced Look Controls. This should help people experiment and easily revert back to their favorite settings.
  • When scanning a beacon for Ring 6, you should now be able to see the location where Ring 6 finishes.
  • Inspect Weapon – Since the Survival Slot took its button on controller (we only have so many buttons!), Inspect Weapon has been moved to the emote wheel by default. It can be bound to any key on PC.

Bug Fixes


  • Corrected an issue with Gibraltar not getting hit registrations when simultaneously releasing ADS and shooting while his Gun Shield was up


  • Wraith players can no longer cancel Into the Void by jumping at a wall
  • The New Skydive Emote will now work with Legendary Skins


  • Fixed a bug that was causing Nox Gas to flicker for some players affected by it


  • Repeatedly using the same jump pad no longer disables double-jumps
  • Players are no longer allowed to “glide” along a wall after using the jump pad


  • Crypto’s animation to bring out his Drone is no longer skippable by throwing a holospray
  • Crypto can no longer teleport to a replicator
  • Reloading the Mastiff and 30-30 will no longer be faster while in Crypto’s drone


  • Fixed a few areas Loba could teleport into that would get her stuck


  • Players can no longer use Sheila to get under the world when placed too close to the Phase Runner in Olympus


  • Fixed the Gravity Lift falling through the floor when used on the train tracks in World’s Edge’s Sorting Factory
  • Using a zipline after a Gravity Lift will no longer increase accuracy


  • Motherload will now damage and destroy jump pads
  • When under a small enclosure, players will no longer be pushed out after using Motherload
  • Players can no longer double their grenades after looting a dead Fuse’s deathbox


  • Dropping and picking up the Mastiff will no longer cause it to be reloaded

3030 Repeater

  • Dropping and picking up the 30-30 will no longer cause it to be reloaded
  • 30-30 will now have spread deviation when ADS firing and jumping


  • Fixed a bug preventing Steam users from sending friend requests to each other
  • Usernames now update when a user swaps between the Origin Client to the Steam Client
  • Fixed a bug preventing players from creating or joining clubs due to their EA Account already being associated with another platform

Apex Legends is now available on PC, PlayStation 4, and Xbox One. Also playable on PS5 and Xbox Series X/S. Nintendo Switch version is coming on March 9.

Source: Official Website

Here’s the trailer: