Jaheira is one of the ten companions in Baldur’s Gate 3. As a returning character from the previous games, she comes back looking for a way to save Baldur’s Gate from the imminent invasion of the mind flayers. Read ahead as we talk more about Jaheira and how to recruit her as a companion in Baldur’s Gate 3.
BG3: How to recruit Jaheira
To recruit Jaheira, you will need to progress into the story until you reach the Moonrise Towers in Act 2. In here, you can ask for Jaheira’s help in fighting against Ketheric Thorm. Defeat Thorm, and then head back to the main area of the Moonrise Towers and speak to Jaheira again.
Because of your victory, Jaheira is now convinced that she could be the hunter that she was back then and she wants to join your party. You can then accept (or refuse) her offer as a new party member.
BG3: Jaheira Companion Quest – The High Harper
The High Harper is Jaheira’s companion quest. In this quest, Jaheira is looking for leads to find the whereabouts of an old friend. To start, talk to Jaheira and she will tell you to go to the Danthelon’s Dancing Axe to meet with the Harpers.
Once you arrive at the shop, look for a ladder that leads down to the lower level and then talk to Geraldus. During the conversation, Jaheira will do a Wisdom check; if she succeeds, she will notice that Geraldus is talking in code and that the other Harpers are setting them up in a trap. Jaheira then telepathically tells you to strike while they are focused at her. Doing so will start a fight.
After the fight, Jaheira talks to Geraldus and finds out that the Harpers you fought were already doppelgangers from the cult of Bhaal who used Geraldus to lure your party for an ambush. Now that the Harpers are no longer around, you will need to look for another source to locate Minsc of Rashemen.
After taking a long rest, speak to Jaheira again and she will tell you that she wants to speak to Nine-Fingers Keene. To find the location of the guild, head to the Heapside Strand waypoint in Baldur’s Gate, then follow the street that goes northeast. You will eventually find an NPC named Tusgront who is blocking the path. You can then pass a Deception, Intimidation, or Persuasion check so that he can lead you to the secret entrance of their guild.
Inside the guildhall, go tot he office to find Nine-Fingers Keene. You will later find out that Minsc is now known as the Stone Lord and has become one of the guild’s rivals in taking hold of parts of the city. Other than they are planning to set a trap for him, Nine-Fingers Keene does not reveal any other details such as where Minsc is.
Go to the east side of the guildhall to find Tut Thislebog. Talk to him and do the necessary checks to find out that Minsc is in the Counting House and will be ambushed soon by the Nine-Fingers.
Find Minsc at the Counting House
Head over to the Counting House and talk to the clerk over at the counter. You will notice that he’s acting strangely and mentions that they have a customer being assisted by the head banker. Pass some Persuasion checks and he will give you the Bank Pass that you can use to get through the guards on the way to the vault. Before going down to the vaults, you can visit the Head Banker’s office first where you will find a note that contains the code that you will need later on.
Down in the vaults, you will find the main vault door and the floor in front of it have number pads going from 1 to 9. If you saw the note from earlier, the code that you need to use is 1356 or, when aligned north, northeast, southeast, center, south. Alternatively, there is another note in the same room that suggests that you can override the lock by casting water on the number pads, then casting any electric spell to cause the lock to short.
Once you arrive inside the vaults, go through the cutscene where you will finally see Minsc coming out of the mimic trap that was set for him. The doppelganger Jaheira will appear and take Minsc out of the place, leaving you to fight with the rest of the guards.
Search the Sewers for Minsc
After dealing with the guards and exiting the Counting House, make your way to the sewers by taking the manhole southwest of the Bloomridge Park. Head west down in the sewers until you see Minsc and the doppelganger Jaheira talking to another guild member. Minsc will see you and will initiate a fight with you.
In this fight, you will be up against Minsc, the doppelganger and some of his troops. When fighting Minsc, make sure to toggle your non-lethal attacks so that you just knock him out and not kill him. Once he’s down, Jaheira will tell you to use your illithid powers to stop Minsc from going berserk due to the Absolute’s influence. The Emperor will be against your action, but you can ignore him to save Minsc.
Minsc will finally come to his senses, but he runs off to find his missing companion. Follow him until he finds Boo, his hamster companion. They will then ask to join your party, to which you can agree. After your decision, you will complete Jaheira’s quest.
BG3: Jaheira Personality and Preferences
Jaheira is an upright person who believes in upholding justice. She loathes dishonest people and dislikes deceit and trickery when it comes to decisions. She comes in the middle of the game, giving you less chances of gaining her approval as compared to the other companions. However, in the current build of the game, Jaheira cannot be romanced. This may or may not change in future patches or updates of the game.
BG3: Jaheira Stats
Jaheira is a Druid that has a Soldier background. As a Half-Elf, she has access to the Darkvision, Civil Militia, and Fey Ancestry traits. She has the following base stats: