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    Cyberpunk 2077’s Multiplayer and DLCs are pushed back

    By Sirus Gaming Editorial StaffDecember 16, 20202 Mins Read
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    The highly anticipated game with a marketing juggernaut backing, Cyberpunk 2077, launched 6 days ago. And it hasn’t been a great ride for the Polish studio, CD Projekt RED, as the base consoles, the PS4 and Xbox One, was mostly running at unplayable frame rates during launch even with a huge day one patch.

    While the PS4 Pro and Xbox One X did have better stability compared to the base variations of these consoles, base PS4 and Xbox One owners were unhappy with their purchase prompting them to ask for refunds.

    During the emergency meeting with the studio’s president Adam Kiciński, he was asked about the status of the planned multiplayer and DLCs of Cyberpunk 2077. Adam responded that it’s “too early to judge”, and that they wanted to focus “on improving” the game. Adam continued and said that they will discuss about the multiplayer and DLC early next year.

    “We’re in a situation which wasn’t planned, and we’ll have to reassess where we are, and that’s the plan for January. So now we are managing the situation of the single player, we are working on patches and communication, and to refocus on gamers. We have to sit and discuss.” said Adam.

    CD Projekt RED had already posted an apology statement about the oversight of the issue with the console versions, and why they didn’t manage to provide the press early review copies of the PS4 and Xbox One versions.

    At this point, we only know the studio is working hard to fix the issues and is gearing towards releasing patches until February. With the number of refund requests and potential sale losses, it’s going to impact the studio.

    Cyberpunk 2077 is already out on PC, PS4, and Xbox One. The game is playable on PS5 and Xbox Series X with better stability through backwards compatibility.

    Source: Reddit via Games Radar

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