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    F1 2021 Uses Ray-Tracing Technology in Several Forms

    By Christian PepitoJuly 14, 20211 Min Read
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    The development team from game company Codemasters recently shared how upcoming racing game F1 2021 will utilize the ray-tracing technology in-game.

    According to the dev team, ray-tracing will be used in many parts of the game in several forms. With new hardware on next-gen and latest PC gaming set ups, it has allowed them to take advantage of the technology with new techniques in reflections and shadows.

    “On new-gen consoles (Xbox Series X|S and PlayStation 5) and PC, ray tracing will be used in cut scenes, replays, Photo Mode, and within the front end,” said the team’s representative.

    Aside from the utilization of ray-tracing technology, the team gave their impressions on the next-gen consoles. They were really impressed with the hardware that comes with the new consoles and it “opens great opportunities for us, including ray tracing.”

    F1 2021 launches tomorrow, July 16,2021, on Xbox Series X/S, PlayStation 5, PS4, Xbox One, and PC via Steam and Origin.

    Interview source: WCCFTech

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    Christian Pepito

    Meet our dedicated gaming news writer, a true aficionado of hardcore JRPGs, PS1 Classics, and the thrill of stealth-action games. He enjoys playing the games he collects, friendly or competitive tabletop card games, and is constantly on the quest for the ultimate ramen experience.

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