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    Forspoken Latest Patch Finally Adjust One Very Annoying Feature

    By Christian PepitoMay 23, 20233 Mins Read
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    Square Enix has recently released the latest Forspoken patch ahead of the upcoming DLC In Tanta We Trust.

    Forspoken Patch 1.20 is out now just ahead of the launch of the upcoming new DLC expansion In Tanta We Trust. This patch introduces a lot of fixes for the game but it has a certain improvement that many players have been waiting for so long. The adjustment to the frequency and “content” of the “banter” between Frey and Cuff during world activities.

    The banter between the two characters in the game has been one of the most reported complaints by many players. It seems players see it as unnecessary during travels and it just breaks their immersion when they play. With less “chat” between the two characters, it will be a little bit easier to travel around.

    The cat creatures that are Tanta’s Familiars will now follow Frey around to collect mana and items. They will be available in the game’s rest spots.

    Check out the full patch notes below:

    Feature Updates:
    ・Adjusted the frequency and content of the banter between Frey and Cuff that plays during open world activities.
    ・Adjusted the pacing of certain event scenes in the earlier chapters.
    ・Adjusted the length of certain animations that play upon clearing quests or when Frey earns experience. Additionally, these animations can now be skipped.
    ・Added the Curiosity Shop as a fast travel destination.
    ・Adjusted the Support Spell icon in the magic HUD to show the charge state of each spell. 

    Additional Settings
    ・Added an option where the players can customize the camera movement. When CUSTOM is set to ON, players may adjust the camera’s “Max Rotation Speed”, “Camera Acceleration”, and “Stick Response Curve”.
    ・Added an option that enables the players to switch to the next attack or support spell by pressing instead of holding a button.
    ・Added an option where the players can choose to hide all HUD elements (such as menus and gauges) during gameplay.

    Additional Content
    ・Added a feature where the befriended Tantas’ Familiars will follow Frey on her journey and might deign to help her collect mana and items.
    *Players can disable this feature from the Settings menu.
    ・New “Cuff Crush” attack. By pressing △ after leaping over an enemy with magic parkour, Frey will perform a powerful attack that consumes stamina.
    *The damage and probability of knocking down the target enemy will increase based on the amount of stamina consumed.
    ・Added the ability to use magic parkour while mid-air. 
    ・New “Revivifier” consumable. When possessing this item, players will be able to resuscitate Frey when she runs out of health.
    ・New “Stormshard” consumable. By using this item in certain locations on the map, players can generate a Breakstorm and can battle against giant Nightmares.
    ・New “Very Hard” difficulty setting. Certain gameplay settings will be locked when set to this difficulty.
    *Select “Very Hard” from the SETTINGS menu to change to this difficulty during your journey.
    *Select “Ultimate Mode” to play at this difficulty setting when starting a new game. 

    Forspoken is now available on PS5 and PC.

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    Christian Pepito

    Meet our dedicated gaming news writer, a true aficionado of hardcore JRPGs, PS1 Classics, and the thrill of stealth-action games. He enjoys playing the games he collects, friendly or competitive tabletop card games, and is constantly on the quest for the ultimate ramen experience.

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