Marvel’s Avengers Next-Gen Versions Moved to 2021

Marvel's Avengers

Game studio Crystal Dynamics recently shared some news with their latest state of the game update for Marvel’s Avengers.

Marvel's Avengers

In a recent state of the game update post, Crystal Dynamics has officially decided to shift their PlayStation 5 and Xbox Series X/S launch to next year. Here is the statement from them:

We’ve also made the decision to shift our PlayStation 5 and Xbox Series X|S launch to next year to ensure that we give our team the time to deliver a next-gen experience showcasing all that this game is meant to be.  More details to come.

So the next-gen treatment will have to wait later as they will have to make some work on it. It is possible that they are still trying to make fixes and tweaks for the game before they could move on to the next-gen versions.

Aside from that reveal, the post shared the new improvements, fixes, and tweaks that patch 1.3.3 introduced recently to the current-gen console and PC versions. One of the highlights was the late game content that will introduce several new features. Check them out here:

Mega Hive: To support our late game players, we recently dropped the Mega Hive. Mega Hives are a weekly mission type for fans who prefer to fly solo, testing their top-tier roster in a gauntlet of descending floors with increasingly difficult enemies. We’ve heard loud and clear that players want a multiplayer option for the Mega Hive, and that is something we are working towards in the coming months.             

Tachyon Missions & SHIELD Substation Zero: A new outpost, SHIELD Substation Zero, dropped this week in the Pacific Northwest. SHIELD is investigating new temporal anomalies that have begun forming across the world and need the Avengers’ help. Visit this space to meet new characters and activate new rituals.            

You’ll investigate the Tachyon anomalies by taking on the new Tachyon Rift missions. These rifts make gameplay much more challenging by introducing Tachyon Storms, which require greater collaboration between players (two minimum) to succeed. The storm will damage players over time, but charges Heroic energy at an increased rate. It also introduces Cosmic Gear. This is another late-game offering, as Tachyon Rift Missions require 140 Power Level or higher Super Heroes to play. These missions are available once per day and rotate out daily.            

Omega-Level Threats: In the next few weeks we will introduce a new mission classification to Marvel’s Avengers – Omega-Level Threats. Missions under the Omega-Level Threat umbrella are multiplayer-focused challenges that are tuned for high-end players and offer special late-game rewards. Skill and coordination with your team will be key to overcoming these missions, including the Avengers-worthy fight at the finale.             

Omega-Level Threats are a first step towards even more exciting and challenging late-game content. Many in our community have asked if Omega-Level Threat missions are Marvel’s Avengers’ equivalent to raids. Though focused on multiplayer and designed to be extremely challenging, Omega-Level Threats represent our first step in escalating the challenge your Super Heroes face.  As the Avengers Initiative narrative continues to unfold, the stakes will get higher and the challenges harder.            

The first Omega-Level Threat is the AIM Cloning Lab, which requires advanced tactics and the full cooperation of a seasoned four-player team to beat the high power level challenge. The lab culminates in a massive fight that is influenced by how you performed in the penultimate objective. How? We’re not going to spoil the surprise for you! The AIM Cloning Lab must be completed between 10:00 AM PDT Friday and 10:00 AM PDT Monday. While it can be replayed, like other late-game content it has better rewards for the first completion.             

Marvel’s Avengers is now available on PlayStation 4, Xbox One, and PC.

Source: Official Website