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    Necromunda: Hired Gun First Patch Finally Fixes Low Volume in Dialogue

    By Christian PepitoJune 7, 20212 Mins Read
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    Game develop Streum On Studio has recently released the first major update for video game Necromunda: Hired Gun.

    necromunda hired gun

    The first patch was recently released last Friday and has fixed a lot of issues that were present during launch.

    One of the most important fixes that this new patch made was the improvement of the volume during dialogue, which was abysmally low before. It took players out the immersion before because the low volume was noticeable. This time around, it has been fixed.

    Another fix added to the game was improvement to the Aim Assist because it behaved strangely before. The developers revealed that this will take longer time to fix, but they are already taking steps and it starts with this new major patch.

    Check out the full patch notes below:

    Audio

    • Dialogue sound mixing improvements (global VO volume increased).
    • Added missing sound FXs in levels.

    Bug fixes

    • Fix a possible blocker during the Takedown tutorial.
    • Fix of a random bug causing an incorrect offset in aiming alignment.
    • Fix of Numpad keys triggering unexpected behaviours ingame.
    • Invert camera setting doesn’t apply on the wheel selection anymore.
    • Fix of a bug when opening a menu while Strengh Booster is still active.
    • Various fixes.

    Gamepad

    • Rework of the Aim Assist when the player switch to iron sight.

    Necromunda: Hired Gun is now available on PlayStation 4, Xbox One, PS5, Xbox Series X/S, and PC.

    Thanks VG247!

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    Christian Pepito

    Meet our dedicated gaming news writer, a true aficionado of hardcore JRPGs, PS1 Classics, and the thrill of stealth-action games. He enjoys playing the games he collects, friendly or competitive tabletop card games, and is constantly on the quest for the ultimate ramen experience.

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