Hello Games has now released the newest No Man’s Sky Leviathan Expedition update.
No Man’s Sky Leviathan Expedition Update
The No Man’s Sky Leviathan Expedition Update introduces the seventh expedition, Leviathan. According to Founder Sean Murray, this new expedition is quite different that the previous ones, which gives the game a somewhat roguelike experience.
Expedition 7 is quite a mysterious puzzle for the crew. Players are now challenged to escape a mysterious time-loop curse and even Nada and Polo do not know the cause. They do have a clue that suggests there is a link to this curse, a giant space creature called The Leviathan.
In this expedition, death is in every corner. Each death will have some individual progress reset, but each attempt will count towards Specialist Polo’s research into the time-loop. If the research gets completed, everyone involved might just get out of this hellish curse.
After every death, this will give an opportunity to Polo’s efforts with a procedurally-generated loadout. This will improve its quality as the community effort builds.
No Man’s Sky Leviathan Expedition Update Rewards
There are also some nice rewards to acquire after completing the Leviathan expedition. Some of them are the Whalestalker Cloak, a mini Organic Frigate for the base, and a Temporal Starship Trail. Other items can be acquired along the way. The best reward for all that work is a whole-new organic frigate.
How Long is the Leviathan Expedition?
The Leviathan Expedition is now available and will run for approximately six weeks.
No Man’s Sky Update Patch 3.90 Notes
Here’s the full patch notes for this No Man’s Sky Update – Leviathan Expedition:
3.90 Patch Notes
- Expedition Seven, the Leviathan, will begin shortly.
- This expedition takes players on a narrative-driven roguelike adventure to break a time-loop curse, where each death means a reset of the loop.
- Players can work together to assist Specialist Polo as they research the loop, increasing the quality of rewards and upgrades for each new iteration.
- Rewards include new posters; a Whalestalker Cloak; a juvenile cosmic leviathan suitable for construction within a base; and a chance to come face to face with the fully-grown Leviathan itself…
- PvP will default to off during this expedition.
- Fixed a GPU crash on PlayStation 4.
- Introduced a significant memory optimisation for Xbox Series S.
- Fixed an issue that could cause a mission blocker if players were sent to an outlaw station to speak with an NPC or terminal not present in outlaw systems.
- Fixed an issue that could cause a mission blocker if players were sent to speak to an NPC on the Space Station (typically a recruit for their base) who had taken part in the tutorial sequence.
- Fixed an issue that could cause doors to fail to open on derelict freighters if several slime pieces were destroyed at the same time.
- Fixed a rare mission blocker that could occur when attempting to locate a planet with high sentinel activity.
- Fixed a rare mission blocker in the Trace of Metal mission, which would cause players to be sent to a Sentinel Hive many tens of thousands of light years away.
- Fixed a number of issues that could occur when joining players from the friends list page.
- Fixed an issue that could cause settlement charts to fail to find a settlement, yet still be consumed.
- Fixed a number of significant visual issues with wire placement.
- Fixed an issue that could cause a small number of X-class procedural upgrades to have unexpectedly low stats.
- Solar-class starships now display their sails on the inventory page.
- Fixed a small number of cases where items received from dismantling products or opening other items would be placed into the wrong inventory.
- The default craft amount for Creature Pellets has been increased, allowing more pellets to be crafted for the same cost.
- Fixed an issue that could cause Traveller NPCs to manifest on outlaw stations, resulting in badly generated text.
- Fixed an issue that could cause Traveller NPCs to manifest using Apollo or Null’s appearance.
- Fixed an issue that could cause the ship damaged VFX to continue playing even after the ship was repaired.
- Fixed an issue that could cause freighter battle missions to fail to trigger properly while the player was on the Under a Rebel Star mission.
- Fixed a visual issue with some specific underground creatures.
- Fixed a rare issue that could prevent interaction with some objects during specific network conditions.
- Fixed a rare issue that could prevent atmospheric frigate flybys on planets with high mountains.
- Fixed a UI issue that could cause the ship upgrade screen to automatically close after installing a new cargo slot, even if the player could afford to purchase additional slots.
- Fixed a number of minor text issues.
- Fixed a number of audio issues.
No Man’s Sky is now available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.
Check out our guides for the No Man’s Sky Leviathan Expedition 7:
- No Man’s Sky Leviathan Expedition 7 Walkthrough & Rewards
- How to repair your starship in No Man’s Sky Expedition 7 Leviathan
- How to Get Technology Upgrades Fast in No Man’s Sky Expedition 7 Leviathan
- How to Claim Leviathan Frigate in No Man’s Sky Expedition 7
- No Man’s Sky Leviathan Expedition 7 Optional Milestones
- No Man’s Sky Leviathan Expedition Update Now Available
- No Mans Sky Coming To Xbox Game Pass Next Month