Sherlock Holmes: Chapter One comes with separate difficulties. What they mean and what you should choose for yourself depends on the experience you’re going for.
There are two separate difficulty types in Sherlock Holmes: Chapter One. You can have different difficulties for both Investigation and Combat in the game.
Here are all the different difficulties for Investigation and Combat, and what they mean in Sherlock Holmes: Chapter One.
Investigation Difficulty Levels
Detective work is the heart of Sherlock Holmes: Chapter One. And choosing your difficulty depends on how challenging you want your game to be. The difficulty mostly has something to do with UI presence, decision-making times, and chemical analysis.
The perfect and most balanced difficulty to start the game with. You’ll have more time to make decisions and the UI is very helpful. Chemical analysis is challenging but it isn’t too much or too easy.
Investigation Progress Notifications: On
Interactivity Icons: On
Decision-making Time: Normal
Chemical Analysis: Normal
Master of Deduction
Makes the game more challenging by taking away a lot of the UI. You won’t see icons for people you can interact with or receive any hints to visit your Mind Palace at all. This is the game’s most challenging difficulty.
Investigation Progress Notifications: Off
Interactivity Icons: Off
Decision-making Time: Less
Chemical Analysis: Hard
This is a customizable difficulty in Sherlock Holmes: Chapter One. In Mycroft setting, you can choose to adjust how hard the game is at your own leisure.
Combat Difficulty Levels
There is combat in Sherlock Holmes: Chapter One. And you can also adjust the difficulty to your own liking. It’ll affect several things regarding combat from your received damage to enemy stun durations.
This difficulty allows you to ignore combat altogether in Sherlock Holmes: Chapter One. It even gives you the option to skip combat entirely if you so wish. You’ll take less damage and enemies are more fragile.
Skip combat: On
Damage received: 70%
Enemy stun duration: 12 sec
Snuffbox recharge arrest bonus: 60 sec
This difficulty is for those who want to experience combat the way it was meant to be experienced. Sherlock has to use the environment and be light on his feet to win.
Skip combat: Off
Damage received: 100%
Enemy stun duration: 9 sec
Snuffbox recharge arrest bonus: 30 sec
Much like Mycroft, the Custom setting allows you to adjust the difficulty at your own leisure. Make enemies harder or easier. Or allow for skipping combat altogether. The choice is yours.
Can You Change Difficulty Anytime?
Yes, you can change difficulty any time in Sherlock Holmes: Chapter One. Simply go to the Settings on your pause menu and select Difficulty. Make the adjustments you want. But you have to reload the game from a previous save for it to take effect.
There are no penalties for switching difficulties. So feel free to switch difficulties at your own leisure.
Thank you for reading our Sherlock Holmes: Chapter One guide. We have more guides for the game should you be interested.