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    Indie

    Source of Madness Out Now on PC and Consoles

    By Erickson MelchorMay 11, 20223 Mins Read
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    Publisher Thunderful and developer Carry Castle have announced today that their side-scrolling rogue-lite action RPG, Source of Madness, is out now on PS4, PS5, Xbox One, Xbox Series X|S, and Nintendo Switch. The PC version (via Steam) of the game has exited Early Access after a successful run. Source of Madness is available for $19.99 / €19.99 / £16.99.

    “With Source of Madness we wanted to make a roguelite that does more than simply rearrange level layouts and enemy combinations, but rather creates all-new unholy beasts to face off against in each playthrough,” said Per Fornander, CEO at Carry Castle.

    “We’ve been working hard on adding to and improving the game throughout its time on Early Access, and we’re really excited to launch today with a smooth and polished title that runs fantastically on consoles and PC”.

    About Source of Madness

    Source of Madness is a Lovecraftian odyssey with an ever-changing landscape to explore and new monstrosities to face on every run. Each playthrough will feature unpredictable terrain and up to billions of permutations of procedurally-generated beasts born of a neural network that concocts creatures from a seemingly endless abyss. These physics-rigged monstrosities climb and stretch in billions of different ways as they’ve been brought to life by a powerful machine-learning AI that will do anything to make your life a living hell!

    Take on the role of acolyte in an alternate reality controlled by cosmic entities. These worlds warp and distort each day, leaving the Loam Lands unpredictable terraformed, and inhabited by grotesque beings of celestial origins. To get to the source of this unknowable evil, your voyage will take you across nine biomes, from the depths of Dungeon of Forgotten Knowledge, the eerie landscape of the Forest of Lies, to the grand non-euclidean citadel R’Lyeh, all the way up to celestial bodies on the rims of the universe.

    Face off against the game’s transmuted abominations using a wide variety of spells. Choose between five classes, upgrade your skills, and unlock magic abilities as you collect equipment and items left behind by those who came before you. Build your arsenal as you go by infusing the blood of your enemies into magical altars to unlock new spell. But beware: every time you perish the world will be reborn and all your equipment will be lost.

    Features

    • Hordes of Nighmarish Beasts: The horrific monsters you face are never the same, concocted with procedural generation and animated using a neural network AI.
    • Deep Gameplay Systems: Explosive close-combat magic, labyrinthine exploration, powerful loot management, and a skill tree filled with abilities, classes, and spells.
    • Ever-Changing Landscapes: Rendered in a beautiful AI-assisted art style, the fascinating world of the Loam Lands reveals deep arcane lore as players uncover its many secrets.

    Source of Madness performance on each console

    • On PS5 and Xbox Series X|S, Source of Madness runs with up to 4K resolution at 60 frames per second, keeping the action fluid and responsive.
    • On PS4 and Xbox One, players can enjoy a native 1080p resolution at 60 frames per second.
    • On Nintendo Switch, the game runs at 1080p docked and 720p in handheld/tabletop mode, targeting 60 framers per second.

    Source: Press Release

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    Erickson Melchor
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    Erickson is not just an indie game developer but also a discerning critic who aspires to see his games make a positive impact someday. In the meantime, he diligently works on his craft and immerses himself in a variety of games. You never know when and where inspiration might strike. As a Destiny 2 enthusiast, Erickson spends a considerable amount of time exploring the world of Guardians. Furthermore, as an editor for Sirus Gaming, Erickson blends his game development insights with a critical eye, aiming to enrich your gaming experience while sharing his unique perspective on the industry.

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