Close Menu
Sirus Gaming
    • News Stories
    • Features
    • Reviews
    • Previews
    • Guide
    • Review Policy
    • Privacy Policy
    • Contact
    What's New in Sirus?

    Omnimon Triumphantly Returns To Digimon Story: Time Stranger

    May 12, 2025

    Gundam Extreme Versus 2: Infinite Boost Announced

    May 11, 2025

    Mafia: The Old Country Gameplay Trailer Released, Launch Scheduled for August 8

    May 9, 2025
    Facebook X (Twitter) YouTube
    Sirus Gaming
    Sirus Gaming
    News Stories

    Star Wars Jedi: Fallen Order New Patch Introduces Photo Mode

    By Christian PepitoDecember 12, 20194 Mins Read
    Share
    Facebook Twitter LinkedIn Pinterest Email

    Game developer Respawn Entertainment recently launched a new update for popular action adventure video game Star Wars Jedi: Fallen Order.

    Star Wars Jedi: Fallen Order new patch is up

    The latest patch just launched on all platforms: PlayStation 4, PC, and Xbox One. There are two notable changes with this new patch, one of which involves Cal’s lightsaber. The other change is the addition of the Photo Mode feature. It will allow players to capture and create special moments in the game with tons of new settings to fiddle with.

    On PlayStation 4, players only need to press both L3 and R3 simultaneously to access Photo Mode. Xbox One players will do the same thing, just with LS and RS. The following settings are added:

    • Camera Height
    • Camera Rotate
    • Zoom
    • Tilt
    • Focal Distance
    • F-Stop
    • Exposure
    • Vignette
    • Film Grain
    • Chromatic Aberration
    • Hide player
    • Hide AI
    • Filter
    • Filter Strength
    • Place Spotlight
    • Remove Spotlight
    • Spotlight Brightness
    • Spotlight Warmth
    • Hide UI

    Cal’s lightsaber change

    The other major change with the new patch for Star Wars Jedi: Fallen Order is a certain part of Cal’s lightsaber. This comes in during a specific moment in the story. Many fans have asked Respawn to allow for this part’s removal and the studio has obliged. Players can now toggle the new lightsaber setting if they want to in the customization menu.

    There are other adjustments included in the patch as well. Check out the bug fixes below:

    New Features

    • A Photo Mode has been added and can be accessed from within the game by pressing L3 and R3 at the same time.
    • Implemented a toggle that will allow you to remove a specific part of Cal’s lightsaber from within the customization menu.

    Bug Fixes

    • We’ve made a pass of the game in an effort to reduce the number of crashes you should encounter. The end result of this is now a more stable game.
    • Fixed collision issues across several planets in the game
      • Collision within the caves and temple on Zeffo have been improved, reducing clipping issues and lowering the possibility of Cal becoming stuck.
      • Fixed an issue that would sometimes cause Cal to become stuck in a floating state below the train on Bracca.
      • We identified a few areas on Kashyyyk where Cal could fall out of the world, this will no longer happen.
      • We’ve fixed some collision on Dathomir, preventing Cal from falling through the ground.
      • Collision on Illum has also been improved, making sure that Cal doesn’t become stuck.
      • During a fight with the Second Sister, it was possible for her to get stuck in a door. She has been freed.
      • Bogano has had its collision improved, preventing Cal from becoming stuck on world geometry.
      • In some rare cases, Cal was floating while on Kashyyyk. He has since been grounded.
    • BD-1’s ability to slice panels was sometimes not working as intended, preventing you from progressing. This has been fixed and should no longer occur.
    • A mural scan on Bogano wasn’t working properly, this should now be fixed.
    • The train on Bracca could get stuck in a state where grates would fall off too early, preventing progress. We’ve fixed this so that Cal can continue climbing.
    • On rare occasions Bounty Hunters would stop hunting Cal, we’ve now re-enabled their trackers, so be careful.
    • For some players, BD-1 had gotten left behind on Bogano, preventing further progression. This should now be fixed.
    • The chest count on some planets was not working as intended, this has been fixed.
    • On rare occasions Greeze would refuse to open the ship doors and expose Cal to the sunlight on Dathomir. We’ve fixed this so that the story can continue.
    • Fixed an issue that prevented Holomap areas and gates from not working properly on Dathomir, Kashyyyk and Bogano.
    • An issue would sometimes occur that would cause the Holomap tutorial on Bogano to remain on-screen. This has been resolved and it should no longer occur.
    • An elevator on Zeffo could lead to Cal getting stuck in an infinite loop, our maintenance crews have fixed this particular elevator.
    • A dropship on Zeffo wasn’t showing up as intended, preventing the player from progressing further. We’ve ensured all landing zones are clear for arrival and this should no longer occur.
    • PC players were having issues selecting difficulty with the mouse, this should now be resolved.
    • We’ve fixed an issue where Cal could avoid enemies on Zeffo, to the extent that gameplay events wouldn’t trigger, halting progression to the story.
    • On rare occasions cinematics on Dathomir get stuck in an error state, preventing progress. This has been fixed.
    • Fixed an issue that would cause world loading issues on Kashyyyk for players with double jump. We’ve optimized the level to ensure loading completes properly.

    Source: Reddit

    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Christian Pepito

    Meet our dedicated gaming news writer, a true aficionado of hardcore JRPGs, PS1 Classics, and the thrill of stealth-action games. He enjoys playing the games he collects, friendly or competitive tabletop card games, and is constantly on the quest for the ultimate ramen experience.

    Related Posts

    Star Wars Jedi Planned to be a Trilogy

    March 1, 2023

    Star Wars Jedi Survivor Gets Rated Before the Official Launch

    January 9, 2023
    Star Wars Jedi: Fallen Order

    Star Wars Jedi Fallen Order Sequel Reportedly Delayed

    April 28, 2022
    Sirus Exclusives
    Onimusha 2 Samurai's Destiny First Impressions Featured Image

    Onimusha 2 Samurai’s Destiny – Hands-On Impressions

    April 22, 2025

    5 Animes Making Their Debut In Super Robot Wars Y

    April 22, 2025

    10 Mecha Animes That Should Be Added in Super Robot Wars Y

    April 15, 2025
    R.E.P.O. Early Access Review Featured Image

    R.E.P.O – Early Access Review

    April 9, 2025
    About Us
    About Us

    Sirus Gaming is a team of passionate gamers delivering the latest news, reviews, and insights on the gaming industry.

    Find us on OpenCritic, and we're proud to have been a voting jury in The Game Awards since 2022.

    Contact us: [email protected]

    Check Our Reviews
    9

    DOOM: The Dark Ages – Review

    May 9, 2025
    Revenge-of-the-Savage-Planet-featured
    8

    Revenge of the Savage Planet – Review

    May 5, 2025
    Clair Obscur_Expedition 33 Review Featured Image
    10

    Clair Obscur Expedition 33 – Review

    April 23, 2025
    Exclusive Content
    Onimusha 2 Samurai's Destiny First Impressions Featured Image

    Onimusha 2 Samurai’s Destiny – Hands-On Impressions

    April 22, 2025

    5 Animes Making Their Debut In Super Robot Wars Y

    April 22, 2025

    10 Mecha Animes That Should Be Added in Super Robot Wars Y

    April 15, 2025
    Facebook X (Twitter) YouTube
    • Privacy Policy
    • Review Policy
    • Contact
    © 2025 Sirus Gaming. Designed by Sirus Media Digital.

    Type above and press Enter to search. Press Esc to cancel.