Game publisher Activision just announced that the playable demo of Tony Hawk’s Pro Skater 1 + 2 will be available soon.
Dubbed the Warehouse demo, it will be available on the PlayStation Store free to download on Aug. 14 at 8 a.m. PDT. This can be downloaded by those who pre-ordered the digital version of the game, which will fully launch on Sept.4.
The demo will feature the Warehouse where it was originally released on the first Tony Hawk’s Pro Skater game. Players can do the classic, no-frills Single Session. They can do two minutes in this demo, but they can go past that limit if they keep doing a combo and rack up as much score as possible. They can also do a retry if they want.
The game and the playable demo will bring all of the tricks from the original two games and the sequels. These are the tricks the players can do:
Manual – While a skater has their board on solid ground, rapidly flicking the commands for up, then down (forward and back) will make them lean on the board’s back truck so that only two wheels are touching the ground. This stance must be balanced by using the same commands, or else the board’s front wheels will hit the ground and end the Manual, or the skater will fall back and bail.
Nose Manual – Similar to a Manual, except it is done by rapidly flicking the commands for down, then up, for the two front wheels of the board to be only touching the ground.
Flatland Tricks – While performing a Manual or Nose Manual, pressing buttons mapped to grind, flip, and grab commands will let the skater perform tricks such as a Casper, Pogo.
Revert – “The Revert became one of the great staples of the franchise, we knew from day 1 that we wanted to include them.” says Leo Zuniga Lead Designer at Vicarious Visions, and you can be sure that the Revert is included in Tony Hawk’s Pro Skater 1 + 2 and this demo. As a skater is landing a trick on a vert surface, e.g. a half-pipe or bowl, pressing either (or both) buttons mapped to switching stances will allow the player to pivot the board 180 degrees, adding to their current combo and potentially extending it with a Manual or Nose Manual.
Spine Transfer – If there is another vert surface opposite a skater’s current vert surface, e.g. two bowls or half-pipes next to each other, pressing the same Revert command while in mid-air will allow them to seamlessly “transfer” from surface to surface, which directly adds to their current combo and potentially could be key to finding extra points via Gaps.
Acid Drop – If a skater Ollies, No Complies, Boneless, Nollies, or Fakie Ollies over a vert surface and presses the command used to Revert, they will land in the transition, allowing them to gain serious momentum and could let them start or continue a combo with a Revert into a Manual or Nose Manual.
Wall Ride – Veteran skaters already know this but it’s worth repeating: If a skater jumps alongside a vertical surface – e.g. a wall – and presses the button normally used to Grind, they will have their board skid along the wall while they ride it, allowing them to gain points and start or continue a combo.
Wall Plant – If a skater jumps directly into a vertical surface and presses the command used to perform a Boneless move, they will come off their skateboard and use their feet to leap off the surface with serious momentum in the other direction as they return onto the board, rather than slam themselves into the surface face first.
Trick Transitions – A skater can transition between tricks by double tapping either the grind, grab or flip buttons while doing pretty much any trick, especially grinds.
Tony Hawk’s Pro Skater 1 + 2 will launch on PlayStation 4, Xbox One, and PC.