“But it also surfaced some inconsistencies in the game experience that we need to address prior to launching our Preseason,” the message continued. “So we’ve made the hard decision to delay the Preseason of XDefiant.”
These “inconsistencies” may be issues with the game’s overall balance, or there might have been crucial elements of the core gameplay that didn’t sit well with the testers.
“The team will continue working to address these issues and testing them to make sure we deliver on our goal of being a best-in-class arcade shooter. We will share more information about Preseason and testing as it comes.”
It was revealed last month that XDefiant failed to pass Microsoft and Sony’s certification test, with the game’s executive producer, Mark Rubin, expecting it to come out in October.
However, note that the development team did not mention a new release window, which means it might be a while for us to get a new update on XDefiant’s release date.