Baptizat recently confirmed this information on his official LinkedIn profile, where he literally put it on his description that he is now the game director of Dead Space Remake. He has joined Motive Studio and will be the one to helm this new project. He has worked at Ubisoft for 16 years already, directed AC Valhalla, and was the lead designer for two AC titles, which are Origins and Black Flag.
Another Ubisoft veteran, according to media outlet VGC, has also joined the ranks. This time it is Roman Campos-Oriola as Creative Director. He had joined Ubisoft Montreal just a year ago and became the creative director for online multiplayer For Honor. He was also the lead designer for other titles too like Red Steel 1 and 2, and Tom Clancy’s Ghost Recon: Future Soldier.
Here is now the current list of the dev team for Dead Space Remake via VGC:
Roman Campos-Oriola, creative director (For Honor)
Eric Baptizat, game director (Assassin’s Creed Valhalla)
Mike Yazijian, art director (Arkham Origins, Dead Space 2)
Philippe Ducharme, senior producer (Assassin’s Creed: Unity)
Gary Stewart, lead level designer (Mass Effect series)
Shadi Mallak, senior technical designer (Assassin’s Creed: Black Flag)
Alexis Dumas, senior 3D environment artist (Mass Effect Andromeda)
Maximilien Faubert, senior VFX artist (Shadow of the Tomb Raider)
Alma Talbot, development manager (Star Wars Squadrons)
Pierre-Vincent Bélisle, gameplay tech lead (Mass Effect Andromeda)
Stephen Yu, senior gameplay animator (Batman Arkham Knight, Sleeping Dogs)
Jo Berry, writer (Mass Effect Andromeda)
Xavier Perreault, senior environment artist (Star Wars Battlefront II)
Mathieu Tétrault, senior lighting artist (Star Wars Squadrons)
Robin Bonhoure, senior technical artist
Dead Space Remake was announced last Electronic Art’s EA Play Live last month, which finally confirmed the project. No details yet on when it will launch, but it will be available on PC, PlayStation 5, and Xbox Series X/S.