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    No Man’s Sky Expeditions Revisited Will Give Players One More Time to Unlock Normandy SR1

    By Christian PepitoNovember 24, 20214 Mins Read
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    Hello Games has announced that No Man’s Sky Expeditions Revisited is happening soon and one of the expeditions will give players one more chance to unlock a fan favorite ship from Mass Effect.

    There are four expeditions that will be available starting on November 24, 2021 and will end by next year, January 19, 2022. Hello Games wanted players to get the chance to try out the expeditions again if they have missed out before due to being busy or they did not the time to try it out due to the limited nature of these missions. This will be their second chance to try it out again.

    Hello Games wanted everyone to try their chance to enjoy the unique challenges and earn the bountiful rewards that are being offered over this Thanksgiving and Christmas period. They planned this to be at these times so that everyone will have a bigger chance to join in. One of the rewards they can get is unlocking the Normandy SR1, a ship that every Mass Effect fan knows. This will be their second chance to unlock it.

    Here are the schedules for all four Expeditions:

    • Expedition 1 (Pioneers) – November 24 to December 7, 2021
    • Expedition 2 (Beachhead/Normandy) – December 8 – December 21, 2021
    • Expedition 3 (Cartographers) – December 22, 2021 – January 4, 2022
    • Expedition 4 (Emergence) – January 5, 2022 – January 19, 2022

    Aside from the return of the four Expeditions, the patch notes for update 3.73 was released as well. Check them out below:

    No Man’s Sky 3.73 Patch Notes

    • Fixed an issue that could cause protected terrain edits inside a player’s base to occasionally be overwritten when downloading a large number of terrain edits from other player’s bases.
    • The base computer can now be picked up and moved within the bounds of the base.
    • Improved the clarity of messaging when placing a base computer in an invalid location.
    • Fixed an issue that could cause audio problems on PlayStation 4.
    • Wiring mode now has access to rotation and free place options.
    • Fixed an issue that caused the HUD message that accompanies entering a base to trigger too frequently.
    • Fixed an issue that caused the personal refiner audio to continue to play forever if the refiner ran out of fuel.
    • Fixed a collision issue with timber roof corner base parts.
    • Fixed a number of snapping issues with basic shape adornment parts (cubes, pyramids, cylinders, and so on).
    • Fixed a number of collision and terrain carving issues with small paving parts.
    • Fixed a collision issue with one visual variant of the timber wall with windows.
    • Fixed an issue that could cause base part preview holograms to be offset.
    • The Pipe and Curved Pipe building parts have been combined into a single new Pipe part that adjusts shape contextually.
    • Fixed a snapping issue with ByteBeat Cables.
    • Introduced a significant memory optimisation for PlayStation 4.
    • Introduced a number of significant base-building physics optimisations.
    • Introduced a significant base-building networking optimisation.
    • Fixed a number of rare issues that could cause planetary objects to have no collision.
    • Fixed a rare issue where grass could grow around the edges of settlement building interiors.
    • Fixed a rare issue that could cause NPCs in settlements to hover above their chairs.
    • Fixed a number of base-building LOD issues.
    • Fixed a number of snapping issues with inner pieces.
    • Fixed a number of issues that could cause settlements to be incorrectly classified on the CBAS scale.
    • Fixed an issue that could cause players to fall out of their freighter while constructing new rooms on board.
    • Fixed a number of issues that could occur when collecting rewards after a fleet expedition had finished.
    • Fixed an issue that could cause the Armourer mission to become blocked if players destroyed the targeted depot from the air, or before the mission had begun.
    • Fixed an issue that could cause creature-related missions from the Nexus to pick inappropriate planets.
    • Fixed an issue that allowed base part duplication mode to duplicate non-buildable parts.
    • Fixed a rare issue that could prevent players from completing the construction of a settlement marketplace.
    • Fixed an issue with base reporting.
    • Fixed an issue that caused the “Spawn Beneath Your Skin” milestone of the Emergence expedition to fail to find any valid target when using the Target Sweep.
    • Fixed an Xbox-specific crash that could occur when loading corrupted save data.
    • Fixed a rare issue that could cause very large player bases to crash when loading.
    • Fixed a Xbox-specific crash that could occur when running out of audio memory.

    No Man’s Sky is now available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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    Christian Pepito

    Meet our dedicated gaming news writer, a true aficionado of hardcore JRPGs, PS1 Classics, and the thrill of stealth-action games. He enjoys playing the games he collects, friendly or competitive tabletop card games, and is constantly on the quest for the ultimate ramen experience.

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