Don’t Expect Adaptive Triggers or Haptic Feedback on PS5 in It Takes Two

Upcoming action-adventure cooperative video game It Takes Two will be available in new-gen consoles, but do not expect it to have features unique to them.

Sirus Gaming recently got an interview with Lebanese-Swedish Game Designer and Founder of Hazelight Studios Josef Fares and inquired some juicy details about their latest upcoming video game. We asked him about what kind of new-gen features or upgrades can we expect from the game.

It seems It Takes Two will only offer performance boosts on PlayStation 5 and Xbox Series X/S versions. Here is his full statement:

It has higher framerate and higher resolution, but other than that, there’s no particular–the thing is, the next-gen consoles came very late for us. We didn’t have the time to take full advantage. We might come later with some upgrades, but right now it’s just better framerate, everything that you get with a more powerful console. You’ll get a technically better experience with a PS5 or an Xbox Series X.

The current version of the game on the PS5 and Xbox Series X/S will only offer higher framerates and higher resolution “for now.” He did say that new-gen features might come later in future upgrades, but that is not a total confirmation. We will have to wait for Fares to make an announcement in the near future if we can get haptic feedback and adaptive triggers in gameplay.

It Takes Two will launch on March 26 for the PS4, Xbox One, and PC with backwards compatibility for the PS5 and Xbox Series X/S. Our resident Sirus Gaming members think that this game is “Hazelight’s most promising game” and a “spiritual successor of A Way Out.”