Rocket League: Collector’s Edition

505 GAMES and PSYONIX team up to bring indie mega-hit Rocket League to retail stores on Xbox One and PlayStation 4.

Global publisher of video games, 505 Games, part of the Digital Bros Group, today announced an exclusive worldwide publishing agreement with leading independent developer/publisher Psyonix to bring their multi-million unit seller, Rocket League, to retail stores worldwide as “Rocket League: Collector’s Edition”.

Originally published on Windows PC via Steam and Sony’s PlayStation®4 computer entertainment system via PlayStation™Network‎ in July 2015, Rocket League most recently released a digital Xbox One version in February 2016. The easy-to-understand controls and unbelievable, high-octane re-imagining of association football has rapidly become a critical and commercial phenomenon, winning a slew of respected awards, selling nearly 4 million digital units, and boasting an extremely active community of over 12 million players worldwide.

The publishing agreement brings both the Xbox One and PlayStation 4 versions to retail, complete with content from all three major DLC Packs to date, including Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run, in addition to several retail-exclusive bonuses that have yet to be announced.

Ian Howe, President of 505 Games said “We are honoured and excited to help Psyonix bring Rocket League: Collector’s Edition to a whole new audience. As big as Rocket League has become, both 505 Games and Psyonix believe that there is still a significant untapped segment of the gaming audience who become aware of products through physical retail.”

Rocket-League1

Dave Hagewood, CEO and Studio Director of Psyonix said “505 Games are a proven entity in taking digital brands like Terraria and PAYDAY, and breaking them out through their long-established retail partnerships and on-the-ground expertise to a whole new consumer-base worldwide.”

Rocket League: Collector’s Edition will be coming to Xbox One and PlayStation®4 at participating retailers in Q3 2016.

Also, check our FULL REVIEW of the game by click full review.

Managing Editor / Business Development