Naughty Dog has recently released the newest hotfix to The Last of Us Part 1 PC which introduces another batch of fixes.
The newest hotfix v1.0.1.7 for The Last of Us Part 1 Pc has recently been released. It introduces more fixes for the game like UI/UX improvements and more. It introduced tons of fixes for another set of issues like the Xbox controller stick inputs suddenly reading as zeroes and more.
Aside from the new batch of fixes, Nvidia also released a new update that specifically fixes a major issue when playing TLOU Part 1 PC with GeForce RTX 30 series GPUs. This new update finally makes the random crashes during gameplay go away.
Check out the full patch notes of v1.0.1.7 below:
- Fixed an issue which could cause the Xbox controller stick inputs to erroneously read as zeros for brief periods of time
- Fixed an issue where the ‘Reset to Default’ function in the Graphics menu under Settings could make improper selections
- Fixed an issue where the HUD performance monitors could impact performance when enabled
- Fixed an issue where a crash could occur when using [ALT+ENTER] to toggle between Fullscreen and Windowed modes
- Fixed an issue where a memory crash could occur during the transition from the end of the game into the credits sequence
- Fixed an issue that could cause a crash while the game launched
- Added additional crash report logs to provide further insight for developers
Here is also the Nvidia patch note focusing on the fix for TLOU Part 1:
- Directly from NVIDIA: “[The Last of Us Part 1] Game may randomly crash during gameplay on GeForce RTX 30 series GPUs [4031676].”
More fixes are coming at a later time, Naughty Dog promises.