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    Bayonetta 3 Naïve Angel Mode Was Not Nintendo’s Idea According to Platinum

    By Christian PepitoJuly 25, 20222 Mins Read
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    Platinum has defended Nintendo in regards to the controversy behind Bayonetta 3 Naïve Angel Mode.

    According to the game’s creator Hideki Kamiya on Twitter, he confirmed that Nintendo did not force them to make Naïve Angel Mode. Actually, Nintendo wanted Bayonetta to have her Link outfit more revealing in the previous games.

    “I see a lot of people bring up Nintendo when discussing the nudity in Bayonetta, but during our time with the Bayonetta 1 port, Bayonetta 2 and Bayonetta 3, the only suggestion we received was regarding the Link costume in Bayonetta 1 and 2, and how it should have been a little bit more revealing,” said Kamiya via Nintendo Everything.

    “No bias influenced that aspect of the game, and I think players can enjoy the game without worrying that it may have been… after working with them [Nintendo] for such a long time, I get the impression that although there are times where we may butt heads, they’re surprisingly open to direct discussions around development and sales.”

    So it was actually PlatinumGames idea to give it a more “safe for work” look to boost sales and make it available for everyone. Nintendo would have agreed to have Bayonetta sexier either way.

    bayonetta 3 naive angel mode

    Bayonetta 3 launches on October 28, 2022 exclusively on Nintendo Switch.

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    Christian Pepito

    Meet our dedicated gaming news writer, a true aficionado of hardcore JRPGs, PS1 Classics, and the thrill of stealth-action games. He enjoys playing the games he collects, friendly or competitive tabletop card games, and is constantly on the quest for the ultimate ramen experience.

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