Halo Infinite Open World Map Reportedly Cut Down in Size

From Zelda BOTW size to a much smaller one.

Featured Image Halo Infinite All Gear and Equipment

A new report revealed Halo Infinite open world map was cut down in size from a scale comparable to The Legend of Zelda: Breath of the Wild to what it is right now.

Media outlet Bloomberg reported that almost two-thirds of the planned open-world map was scrapped from the original version in 2019. According to them, as the development approached the summer that year, they had encountered a lot of problems right away. They needed to cut it down in order to stabilize the direction that the game was heading.

It was the only way to make the game stabilized and streamline production. It was a decision that the whole studio had to make, but it did pay off in the end. It did not mean the problems ended right there because in July 2020, the fateful day where the studio showed the game to the world happened and it was there it got disapproved and ridiculed by the public. It also spawned the unfortunate meme of Craig the Brute.

Halo Infinite then got delayed for a year and that ultimately paid off with astonishing results. From being insulted to being praised by the community, it was the best decision 343 Industries had made at that time.

Halo Infinite campaign launches on December 8, 2021 for PC, PS4, and PS5.

Former News Editor