Game publisher Bandai Namco Entertainment recently released the official patch notes for popular action fighting video game Soulcalibur VI update version 2.00.
Soulcalibur VI latest update patch notes details
Version 2.00 will launch this coming
Nov. 25 and it will include some new fighter balance adjustments, new moves for
all characters, and many more. Check out the full details below:
Compatibility Support of “Season Pass 2”.
This update includes compatibility support for “Season Pass 2” (launches
Compatibility Support of the paid DLC #7 (PlayStation 4, Xbox One, PC)
This update includes compatibility support of the paid DLC #7 playable
character “Hilde” (launches November 26, included in “Season Pass 2”).
Compatibility Support of the paid DLC #8 (PlayStation 4, Xbox One, PC)
This update includes compatibility support of the paid DLC8 “Creation
Parts Set C” (launches November 26, included in “Season Pass 2”).
Additional Creation Items (PlayStation 4, Xbox One, PC)
The following Creation Items will be available for everyone after
installing this update.
Crown Princess Helm
Crown Princess Helm (Visor Up)
Crown Princess Armor
Crown Princess Attire
Crown Princess Footwear
Additional Stages (PlayStation 4, Xbox One, PC)
The following stages will be available for everyone after installing
Silver Wolves’ Haven
Grand Labyrinth – Sealed Corridor (only available in Training mode).
Battle Adjustments (PlayStation 4, Xbox One, PC)
Brand new moves will be added to each character.
New Battle System “Soul Attack” will be added to the game – A
strengthened strike that can turn the tide of a battle.
New Battle System “Resist Impact” will be added to the game – The
ultimate defense move capable of repelling any attack including the currently
With this update, Reversal Edge will not shift to Reversal Edge clash
when opponent guards the attack.
With this update, a character will receive slight damage even when a
grapple break is successful (a character will not get knocked out by this
We will also make some modifications on gameplay and balance
We will add an explanation regarding the new battle system to Tutorial
Battle in Mission: Libra of Soul. (Players can learn about the battle systems
in “Drona’s Dojo” in Mission: Libra of Soul.)
We will add an explanation regarding the new battle system to Combat
Lessons in Museum.
Due to the addition of new moves and the balance adjustment, we will
update the content of Fighting Style Lessons in Museum.
Network Adjustments (PlayStation 4, Xbox One, PC)
In Ranked Match, we will make a player’s rank move up and down more
frequently by adjusting the amount of points that increase / decrease. This
update is intended to make the rank reflect the players’ skill rather than the
number of times they have played.
In Ranked Match, players will be given names according to their ranks.
Accordingly, the plate design will be renewed to match the names of each rank.
In Ranked Match, we will inform the player before a match that will
affect the player’s ranks.
In Ranked Match, we will inform the player after a match when the
player’s rank changes.
“Search” will be optimized in Rankd Match.
In Casual Match, we will add text chat to allow players to communicate
In Casual Match, we will add new fixed phrases.
Requirements for uploading replays in the Latest Replays will be
Additional Functions (PlayStation 4, Xbox One, PC)
We will renew certain UI such as Select Character, Select Stage, and
In Training, we will add functions that accommodate the addition of new
In Options, 1 action can now be allocated to two different buttons.
Additional Functions for PlayStation 4 (PlayStation 4)
We will add “PS4 Tournaments” to Network. This is a new mode that
supports tournaments sponsored by ESL.
Game System Adjustments (PlayStation 4, Xbox One, PC)
We will fix an issue where the wrong character’s voice gets played
Some text will be revised.
We will also make changes that accompany various changes in Season 2 and
make improvement of the stability of several movements.
Character Creation Adjustments (PlayStation 4, Xbox One, PC)
We will fix an issue where the facial expressions of some characters
becomes different from the expected expression when those characters wear
“Great Helm” or “Tracksuit Pants”.
There is an issue where when “War Maiden’s Costume” is worn together
with “YoRHa Unit Number Two Standard Armor (Color #2)” or “YoRHa Unit Number
Two Skirtless (Color #2)”, the parts sink very deep into the body of the
character wearing them. We will fix this issue by disallowing to wear these
parts together. It will be the same setting as the (Color #1) version.
We will fix an issue where some arm parts would not be displayed properly
when they are worn together with “Purge Half-Armor.”
With this update, “Rubber Mask” and “Destruction Mask” will not be able
to be worn together. This change will not affect the variations of character
appearance a player can create, as they are the combination that, when worn
together, would not be displayed.
Soulcalibur VI is now available on PlayStation 4, Xbox One, and PC.